﻿<?xml version='1.0' encoding='UTF-8'?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/"><channel><title>1BC Civ Forums / Civilization III Discussion / CivIII Expansion Chat &amp; Suggestions / Conquests!  / WHAA!? / Latest Posts</title><generator>InstantForum.NET v4.1.4</generator><description>1BC Civ Forums</description><link>http://www.1bcciv.com/</link><webMaster>forums@1bcciv.com</webMaster><lastBuildDate>Wed, 17 Mar 2010 19:55:03 GMT</lastBuildDate><ttl>20</ttl><item><title>RE: WHAA!?</title><link>http://www.1bcciv.com/Topic1034279-24-1.aspx</link><description>When I first got here, I spent like a week reading everything...I'll assume he missed the date on it :)  I think that is a record though!  And it was relevant!&lt;/P&gt;&lt;P&gt;I dunno the answer to it myself...I think our new friend's answer would be right...the zerk took it and then the boat sailed in but it was a graphic glitch and made it look different</description><pubDate>Mon, 10 Nov 2008 01:25:33 GMT</pubDate><dc:creator>Leo</dc:creator></item><item><title>RE: WHAA!?</title><link>http://www.1bcciv.com/Topic1034279-24-1.aspx</link><description>Three years for a piece of advice. That's gotta be some sort of record huh?&lt;P&gt;Or am I just being a smartarse? Oh yeah, OK. I'll shuddup....&lt;/P&gt;&lt;P&gt;&lt;FONT size=1&gt;&lt;STRIKE&gt;.... wos a guy gonna do?&lt;/STRIKE&gt;&lt;/FONT&gt;</description><pubDate>Sat, 08 Nov 2008 16:57:15 GMT</pubDate><dc:creator>tones</dc:creator></item><item><title>RE: WHAA!?</title><link>http://www.1bcciv.com/Topic1034279-24-1.aspx</link><description>My guess is that its a berserker in that ship or something like that.</description><pubDate>Sat, 08 Nov 2008 11:44:51 GMT</pubDate><dc:creator>lissenber</dc:creator></item><item><title>RE: WHAA!?</title><link>http://www.1bcciv.com/Topic1034279-24-1.aspx</link><description>Hope so, as this is really annoying, especially on timed games (limited turns I mean) where you only have "X" amount of turns to win the points.</description><pubDate>Sat, 12 Nov 2005 21:08:55 GMT</pubDate><dc:creator>Timthetoolman</dc:creator></item><item><title>RE: WHAA!?</title><link>http://www.1bcciv.com/Topic1034279-24-1.aspx</link><description>On the magical appearance of additional units in cities -- I think this is because the AI production round occurs after their move but before your next move. So if the AI capture a city, then they have one round of production before you get another go. They can use this to whip a spear or most annoyingly, they can &lt;EM&gt;buy&lt;/EM&gt; a unit (ready next turn), then they get their production round and the unit is actually present in the city when you get to counterattack.&lt;/P&gt;&lt;P&gt;I think this is fixed in Civ4.</description><pubDate>Tue, 01 Nov 2005 20:28:33 GMT</pubDate><dc:creator>Jeendan</dc:creator></item><item><title>RE: WHAA!?</title><link>http://www.1bcciv.com/Topic1034279-24-1.aspx</link><description>I've had this happen twice -- galleys attacking cities directly.&lt;/P&gt;&lt;P&gt;The first time, it was a German galley which attacked and killed the lone warrior defending one of my coastal cities. The city was then undefended, but the galley didn't conquer it, just sailed away.&lt;/P&gt;&lt;P&gt;The second time was yesterday, when a Dutch galley attacked a city with a spearman, then &lt;EM&gt;retreated&lt;/EM&gt; back out to sea when redlined.&lt;/P&gt;&lt;P&gt;Both times were pre-marines and not involving berserkers. The animation was of the galley firing arrows, just as it is in ship-to-ship warfare.&lt;/P&gt;&lt;P&gt;Interestingly, both times were the first attack by an enemy after a surprise declaration of war. I don't know if this is significant.&lt;/P&gt;&lt;P&gt;It doesn't work when the player attempts it.&lt;/P&gt;&lt;P&gt;So, a bug but not a major one. Oh, and no mods either time.</description><pubDate>Tue, 01 Nov 2005 20:22:55 GMT</pubDate><dc:creator>Jeendan</dc:creator></item><item><title>Re: WHAA!?</title><link>http://www.1bcciv.com/Topic1034279-24-1.aspx</link><description>[QUOTE] There&amp;#39;s a spearman in there too next turn. GRRRR!  [/QUOTE]It happened to me too in a recent game. I conquered a town, which was re-conquered by an AI longbowman. The next turn there was a spearman and a longbowman in the town. The spearman then managed to repell four or five knights that turn too.  :(</description><pubDate>Mon, 03 Oct 2005 06:45:31 GMT</pubDate><dc:creator>Sticker</dc:creator></item><item><title>Re: WHAA!?</title><link>http://www.1bcciv.com/Topic1034279-24-1.aspx</link><description>[QUOTE]There&amp;#39;s a spearman in there too next turn. GRRRR!   [/QUOTE]This exact thing happened to me in a recent game. I had an undefended recently captured city, due to the high frequence of cultural flips on Deity level, and it just so happened that the Inca AI had 2 longbow set to enter the city. That was all fine and good, but on my turn there were 2 longbow AND one spearman. I couldn&amp;#39;t have been conscript because it was the middle ages AND it was a veteran spearman. I even went back to the auto save to check, and sure enough, no Spearman entered the city. :gasp:</description><pubDate>Sat, 01 Oct 2005 12:00:04 GMT</pubDate><dc:creator>Locus Coeruleus</dc:creator></item><item><title>Re: WHAA!?</title><link>http://www.1bcciv.com/Topic1034279-24-1.aspx</link><description>No Comedy Dave, no saved game. I played it in like june, never finished it though... I constantly have so many games goin I just save over old ones that I lost interest in.</description><pubDate>Sun, 25 Sep 2005 17:26:54 GMT</pubDate><dc:creator>Dunedein</dc:creator></item><item><title>Re: WHAA!?</title><link>http://www.1bcciv.com/Topic1034279-24-1.aspx</link><description>[QUOTE] The AI gets some definite perks. Had the Germans take back a city recently with a single archer. Poof! There&amp;#39;s a spearman in there too next turn. GRRRR!  [/QUOTE]I don&amp;#39;t think this is a bug...  if it was large enough, and you had less culture than he did, then he could possibly conscript...</description><pubDate>Sun, 25 Sep 2005 16:43:29 GMT</pubDate><dc:creator>Aintmyprob</dc:creator></item><item><title>Re: WHAA!?</title><link>http://www.1bcciv.com/Topic1034279-24-1.aspx</link><description>But Zig, naval units can&amp;#39;t attack naval units in port either.Yup, big bug.  But hey, get to the modern era, and build a big fleet of BBs! :D</description><pubDate>Sun, 25 Sep 2005 12:45:31 GMT</pubDate><dc:creator>psweetman1590</dc:creator></item><item><title>Re: WHAA!?</title><link>http://www.1bcciv.com/Topic1034279-24-1.aspx</link><description>[QUOTE] The galley just beat one of my units in the city, although I can&amp;#39;t remember which one at the moment... [/QUOTE]One of [i]your[/i] galleys, probably... It&amp;#39;s a little different, all right...</description><pubDate>Sat, 24 Sep 2005 23:20:49 GMT</pubDate><dc:creator>Zigeuner</dc:creator></item><item><title>Re: WHAA!?</title><link>http://www.1bcciv.com/Topic1034279-24-1.aspx</link><description>The AI gets some definite perks. Had the Germans take back a city recently with a single archer. Poof! There&amp;#39;s a spearman in there too next turn. GRRRR!  :mad:</description><pubDate>Sat, 24 Sep 2005 22:01:50 GMT</pubDate><dc:creator>Scipio Africanus</dc:creator></item><item><title>Re: WHAA!?</title><link>http://www.1bcciv.com/Topic1034279-24-1.aspx</link><description>thats messed up...</description><pubDate>Sat, 24 Sep 2005 20:36:47 GMT</pubDate><dc:creator>jbfballrb</dc:creator></item><item><title>Re: WHAA!?</title><link>http://www.1bcciv.com/Topic1034279-24-1.aspx</link><description>Weird... [IMG]emot/Confused/confused054.gif[/IMG]</description><pubDate>Sat, 24 Sep 2005 12:09:03 GMT</pubDate><dc:creator>mik1984</dc:creator></item><item><title>Re: WHAA!?</title><link>http://www.1bcciv.com/Topic1034279-24-1.aspx</link><description>Cool - never seen that happen before. I didn&amp;#39;t think naval units could occupy cities.You wouldn&amp;#39;t happen to have a saved game would you?</description><pubDate>Sat, 24 Sep 2005 10:13:27 GMT</pubDate><dc:creator>Comedy Dave</dc:creator></item><item><title>Re: WHAA!?</title><link>http://www.1bcciv.com/Topic1034279-24-1.aspx</link><description>Yes, it did actually capture the city, my screenshot was just delayed by a couple seconds. I can assure you that the galley is about to capture the city. In fact, if you look at the picture, you can see the galley moving into it. The shot was taken directly after the battle.And no, there were no mods, but as I said earlier, it was played on the original earth map in Conquests.</description><pubDate>Sat, 24 Sep 2005 08:04:36 GMT</pubDate><dc:creator>Dunedein</dc:creator></item><item><title>Re: WHAA!?</title><link>http://www.1bcciv.com/Topic1034279-24-1.aspx</link><description>But did the galley actually capture the city? The screenshot here just shows it by the city.</description><pubDate>Sat, 24 Sep 2005 05:30:35 GMT</pubDate><dc:creator>Comedy Dave</dc:creator></item><item><title>Re: WHAA!?</title><link>http://www.1bcciv.com/Topic1034279-24-1.aspx</link><description>I have never seen that one...  any mods?</description><pubDate>Fri, 23 Sep 2005 23:12:07 GMT</pubDate><dc:creator>Aintmyprob</dc:creator></item><item><title>WHAA!?</title><link>http://www.1bcciv.com/Topic1034279-24-1.aspx</link><description>Take a look at this. Maybe this is the first time this phenomenon has been screen shotted. That Aztec galley is capturing my city! This game was played several months ago, but I just never got around(with all the lazyness) to it. Played on Earth map in Conquests, I am Russia. The galley just beat one of my units in the city, although I can&amp;#39;t remember which one at the moment... Any thoughts?&lt;IMG SRC=http://www.1bcciv.com/OldPhotos/whaa.jpg&gt;</description><pubDate>Fri, 23 Sep 2005 19:26:56 GMT</pubDate><dc:creator>Dunedein</dc:creator></item></channel></rss>