﻿<?xml version='1.0' encoding='UTF-8'?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/"><channel><title>1BC Civ Forums / Civilization IV Discussion / CivIV GOTM: BTS Game in Progress  / June 2008 CivIV BTS Game of the Month / Latest Posts</title><generator>InstantForum.NET v4.1.4</generator><description>1BC Civ Forums</description><link>http://www.1bcciv.com/</link><webMaster>forums@1bcciv.com</webMaster><lastBuildDate>Thu, 08 Jan 2009 10:07:54 GMT</lastBuildDate><ttl>20</ttl><item><title>RE: June 2008 CivIV BTS Game of the Month</title><link>http://www.1bcciv.com/Topic2256805-80-1.aspx</link><description>Apologies for the wait folks....&lt;/P&gt;&lt;P&gt;Work is killing me this month..&lt;/P&gt;&lt;P&gt;:(</description><pubDate>Wed, 09 Jul 2008 22:47:46 GMT</pubDate><dc:creator>mongoose201</dc:creator></item><item><title>RE: June 2008 CivIV BTS Game of the Month</title><link>http://www.1bcciv.com/Topic2256805-80-1.aspx</link><description>Congrats Carlucas :)&lt;br&gt;&lt;br&gt;And my position is the last? I think my game is the worst that meg saw in him life :sick:</description><pubDate>Mon, 07 Jul 2008 09:36:17 GMT</pubDate><dc:creator>Flirtzz</dc:creator></item><item><title>RE: June 2008 CivIV BTS Game of the Month</title><link>http://www.1bcciv.com/Topic2256805-80-1.aspx</link><description>Congratulations, Carlucas!  :cool:</description><pubDate>Mon, 07 Jul 2008 01:51:06 GMT</pubDate><dc:creator>Nuclearcow</dc:creator></item><item><title>RE: June 2008 CivIV BTS Game of the Month</title><link>http://www.1bcciv.com/Topic2256805-80-1.aspx</link><description>Scip.. I usually play it long enough to be sure there is bronze and/or iron close-by.&lt;/P&gt;&lt;P&gt;Also...&lt;/P&gt;&lt;P&gt;Konrad's and Flirtzz's submissions are accepted, but they aren't enough to top Carlucas..&lt;/P&gt;&lt;P&gt;Congratualtions, Carlucas, on your first GOTM championship! :D&lt;/P&gt;&lt;P&gt;New game up by tomorrow night.&lt;/P&gt;&lt;P&gt;:)</description><pubDate>Sun, 06 Jul 2008 23:45:55 GMT</pubDate><dc:creator>mongoose201</dc:creator></item><item><title>RE: June 2008 CivIV BTS Game of the Month</title><link>http://www.1bcciv.com/Topic2256805-80-1.aspx</link><description>I'll set up a 3.13 game. Do you just generate a random map, or do you go into the editor to check it or what?</description><pubDate>Sun, 06 Jul 2008 10:42:00 GMT</pubDate><dc:creator>Scipio Africanus</dc:creator></item><item><title>RE: June 2008 CivIV BTS Game of the Month</title><link>http://www.1bcciv.com/Topic2256805-80-1.aspx</link><description>Why run an old version?  3.17, baby!  :D</description><pubDate>Sat, 05 Jul 2008 00:54:46 GMT</pubDate><dc:creator>Nuclearcow</dc:creator></item><item><title>RE: June 2008 CivIV BTS Game of the Month</title><link>http://www.1bcciv.com/Topic2256805-80-1.aspx</link><description>I'm a little late on this, but I'll get this one closed out and get the July game going over the weekend.&lt;/P&gt;&lt;P&gt;:)&lt;/P&gt;&lt;P&gt;Note: the July game will be 3.17 since I have already upgraded. If many of you have not yet upgraded (and want to play), then I may need someone to set up a 3.13 game.</description><pubDate>Fri, 04 Jul 2008 09:19:18 GMT</pubDate><dc:creator>mongoose201</dc:creator></item><item><title>RE: June 2008 CivIV BTS Game of the Month</title><link>http://www.1bcciv.com/Topic2256805-80-1.aspx</link><description>Yes it's got 'locked modified assets' on as it's a GOTM. If you've patched up to 3.17 then you won't be able to play it. :(</description><pubDate>Sat, 28 Jun 2008 18:04:10 GMT</pubDate><dc:creator>Artymus</dc:creator></item><item><title>RE: June 2008 CivIV BTS Game of the Month</title><link>http://www.1bcciv.com/Topic2256805-80-1.aspx</link><description>After reading the pep talk, I wanna play this... but it wont let me. Something about a protected mod folder, when I try to load :(</description><pubDate>Sat, 28 Jun 2008 17:44:32 GMT</pubDate><dc:creator>-M-</dc:creator></item><item><title>RE: June 2008 CivIV BTS Game of the Month</title><link>http://www.1bcciv.com/Topic2256805-80-1.aspx</link><description>Thanks for posting, Flirtzz.  Welcome to 1BC!  :cool:</description><pubDate>Sat, 28 Jun 2008 16:39:02 GMT</pubDate><dc:creator>Nuclearcow</dc:creator></item><item><title>RE: June 2008 CivIV BTS Game of the Month</title><link>http://www.1bcciv.com/Topic2256805-80-1.aspx</link><description>This is my =(, the worst in this forum.&lt;br&gt;&lt;br&gt;MURCIA	        90000&lt;br&gt;ZARAGOZA      48000&lt;br&gt;VALENCIA       48000&lt;br&gt;ALEMANNI       21000&lt;br&gt;ANGLE	         232000&lt;br&gt;PAMPLONA      6000&lt;br&gt;AUSTRIAS       1000&lt;br&gt;VITORIA	         6000&lt;br&gt;AINO	          337000&lt;br&gt;SANTANDER     1000&lt;br&gt;ASSYRIAN	6000&lt;br&gt;TOTAL	        796000&lt;br&gt;</description><pubDate>Sat, 28 Jun 2008 14:22:08 GMT</pubDate><dc:creator>Flirtzz</dc:creator></item><item><title>RE: June 2008 CivIV BTS Game of the Month</title><link>http://www.1bcciv.com/Topic2256805-80-1.aspx</link><description>My administrative expenses dropped with 200 gold when I built the Forbidden Palace in the heart of the southern New World :D</description><pubDate>Tue, 24 Jun 2008 03:43:41 GMT</pubDate><dc:creator>Konrad von Richtmark</dc:creator></item><item><title>RE: June 2008 CivIV BTS Game of the Month</title><link>http://www.1bcciv.com/Topic2256805-80-1.aspx</link><description>I noticed that afterwards as well, but thought I'd say so after the month was over.  ;)  Figured someone new might take this one if that strategy wasn't well known.  I built 30 cities in the New World, but most weren't very large and you can see that fewer but larger cities was much more important.  I think in hind-sight, sending several boatloads over with workers to farm land and make cities bigger, would be smarter than spamming the New World with settlers like I did.&lt;br&gt;&lt;br&gt;To me, the biggest challenge in this game was not kicking my neighbors' arses.  :P  I soooo wanted to.  Especially France after they attacked me.  Had to keep in mind that it would only make winning with these victory conditions harder.  Did anyone think this, but kick their neighbor's butt anyways?&lt;br&gt;&lt;br&gt;I founded multiple religions in my capitol before expanding and spammed missionaries out so I could have extra gold for the New World.  The idea was to have my capital produce a ton of cash from those religious buildings and then drop Wall Street in my capital to double all that money.  I was doing very well on money even after 30 cities in the New World alone.  Since we're now sharing strategies... hehe... communism provides a much easier way to maintain the required money level.</description><pubDate>Mon, 23 Jun 2008 08:44:25 GMT</pubDate><dc:creator>Nuclearcow</dc:creator></item><item><title>RE: June 2008 CivIV BTS Game of the Month</title><link>http://www.1bcciv.com/Topic2256805-80-1.aspx</link><description>[b]Total New World population:[/b] 17,101,000&lt;br&gt;&lt;br&gt;broken up as follows (city size in parenthesis):&lt;br&gt;&lt;br&gt;Logrono(14): 1,618,000&lt;br&gt;Santander(16): 2,352,000&lt;br&gt;Palma(16): 2,352,000&lt;br&gt;Pamplona(11): 823,000&lt;br&gt;Vitoria(13): 1,315,000&lt;br&gt;Jaen(11): 823,000&lt;br&gt;Cadiz(1): 1,000&lt;br&gt;Asturias(16): 2,352,000&lt;br&gt;Zamora(10): 630,000&lt;br&gt;Almeria(8): 337,000&lt;br&gt;Valladolid(12): 1,051,000&lt;br&gt;Teruel(15): 1,963,000&lt;br&gt;Alicante(3): 21,000&lt;br&gt;Burgos(1): 1,000&lt;br&gt;Lugo(5): 90,000&lt;br&gt;Elche(2): 6,000&lt;br&gt;Mida(4): 48,000&lt;br&gt;Leon(13): 1,315,000&lt;br&gt;&lt;br&gt;It's all about the big cities, seeing how geometrically the city population increases with city size. I managed to settle almost all of the southern New World continent and about half the northern, but most northern cities were very small by the time the game ended (the cities are listed by latitude, from south to north). Had I realized quickly enough to focus on bigger rather than more, I might have won. As well as founded the Sushi Co in the New World rather than the old; had I done that, I might have actually got it established there in time to affect the outcome of the game.</description><pubDate>Mon, 23 Jun 2008 07:51:26 GMT</pubDate><dc:creator>Konrad von Richtmark</dc:creator></item><item><title>RE: June 2008 CivIV BTS Game of the Month</title><link>http://www.1bcciv.com/Topic2256805-80-1.aspx</link><description>Impressive.  MOST impressive!  Nice one, Carlucas!</description><pubDate>Mon, 16 Jun 2008 01:46:52 GMT</pubDate><dc:creator>Nuclearcow</dc:creator></item><item><title>RE: June 2008 CivIV BTS Game of the Month</title><link>http://www.1bcciv.com/Topic2256805-80-1.aspx</link><description>[b]Submissions Accepted:[/b]&lt;/P&gt;&lt;P&gt;[i]Carlucas[/i]: New World Population - 18,684,000 (!)&lt;/P&gt;&lt;P&gt;[i]Nuclearcow[/i]: New World Population - 4,525,000&lt;/P&gt;&lt;P&gt;This makes Carlucas the new leader. ;)</description><pubDate>Sat, 14 Jun 2008 19:12:38 GMT</pubDate><dc:creator>mongoose201</dc:creator></item><item><title>RE: June 2008 CivIV BTS Game of the Month</title><link>http://www.1bcciv.com/Topic2256805-80-1.aspx</link><description>Finished.&lt;/P&gt;&lt;P&gt;Population in new world:&lt;/P&gt;&lt;P&gt;Velencia: 5,738,000&lt;/P&gt;&lt;P&gt;Pamplona: 4,394,000&lt;/P&gt;&lt;P&gt;Zaragoza: 3,806,000&lt;/P&gt;&lt;P&gt;Scythian: 3,271,000&lt;/P&gt;&lt;P&gt;Vitoria: 823,000&lt;/P&gt;&lt;P&gt;Navajo: 630,000&lt;/P&gt;&lt;P&gt;Santander: 21,000&lt;/P&gt;&lt;P&gt;Visigoth: 1,000&lt;/P&gt;&lt;P&gt;TOTAL: 18,684,000</description><pubDate>Sat, 14 Jun 2008 18:33:27 GMT</pubDate><dc:creator>Carlucas</dc:creator></item><item><title>RE: June 2008 CivIV BTS Game of the Month</title><link>http://www.1bcciv.com/Topic2256805-80-1.aspx</link><description>Please, how hard can it be?[/famous last words] :)</description><pubDate>Wed, 11 Jun 2008 15:49:53 GMT</pubDate><dc:creator>Zigeuner</dc:creator></item><item><title>RE: June 2008 CivIV BTS Game of the Month</title><link>http://www.1bcciv.com/Topic2256805-80-1.aspx</link><description>Don't get your hopes up:(</description><pubDate>Wed, 11 Jun 2008 13:54:35 GMT</pubDate><dc:creator>tones</dc:creator></item><item><title>RE: June 2008 CivIV BTS Game of the Month</title><link>http://www.1bcciv.com/Topic2256805-80-1.aspx</link><description>Things are better now (just past 1400AD).  I got astronomy from liberalism, and joined the Aztecs in a war against the wicked French Indians.  I'm not really doing anything yet, because I don't want to overrun the French (and get rid of Monty's mortal enemy), but my borders are secure. &lt;br&gt;&lt;br&gt;I only have 3 commerce cities, so that's not going to be enough to support an empire, but I'm getting ready to ship some knights to the new world and have a look see.  Hopefully there'll be some profit to be had over there...</description><pubDate>Wed, 11 Jun 2008 12:45:49 GMT</pubDate><dc:creator>Zigeuner</dc:creator></item><item><title>RE: June 2008 CivIV BTS Game of the Month</title><link>http://www.1bcciv.com/Topic2256805-80-1.aspx</link><description>Almost forgot I have this one to complete...&lt;br&gt;&lt;br&gt;Tones, you've inspired me to adopt Montezuma's state religion. :rolleyes:</description><pubDate>Tue, 10 Jun 2008 18:34:17 GMT</pubDate><dc:creator>Zigeuner</dc:creator></item><item><title>RE: June 2008 CivIV BTS Game of the Month</title><link>http://www.1bcciv.com/Topic2256805-80-1.aspx</link><description>[quote][b]Konrad von Richtmark (6/10/2008)[/b][hr]So, mongoose, let me get this straight. If I lose a New World city, even temporarily, it's game over? I won't be able to win even if I reconquer it?[/quote]&lt;/P&gt;&lt;P&gt;Correct, same goes for old world cities.</description><pubDate>Tue, 10 Jun 2008 18:03:24 GMT</pubDate><dc:creator>Genty</dc:creator></item><item><title>RE: June 2008 CivIV BTS Game of the Month</title><link>http://www.1bcciv.com/Topic2256805-80-1.aspx</link><description>So, mongoose, let me get this straight. If I lose a New World city, even temporarily, it's game over? I won't be able to win even if I reconquer it?</description><pubDate>Tue, 10 Jun 2008 17:43:54 GMT</pubDate><dc:creator>Konrad von Richtmark</dc:creator></item><item><title>RE: June 2008 CivIV BTS Game of the Month</title><link>http://www.1bcciv.com/Topic2256805-80-1.aspx</link><description>You know what, I'm actually glad it's all over.&lt;/P&gt;&lt;P&gt;&lt;IMG src="http://www.1bcciv.com/Uploads/Images/17d752da-3ce6-4225-a313-72fe.JPG"&gt;&lt;/P&gt;&lt;P&gt;Montezuma vassalised the American Indians within a couple of turns much to my extreme annoyance and then quickly mobilised three countries against me. Having put so much effort into colonising the New World I held on in the Old for nearly 100 years but, interesting though this was, the rules against losing even one city completely bugger your options. Eventually, after many many units and Great Generals died on both sides, Lahore fell, and that was that. The fact that I had a completely viable and well established colony of eight cities counts for nothing. Hint: make sure you are very strong at home before colonising.</description><pubDate>Tue, 10 Jun 2008 17:15:41 GMT</pubDate><dc:creator>tones</dc:creator></item><item><title>RE: June 2008 CivIV BTS Game of the Month</title><link>http://www.1bcciv.com/Topic2256805-80-1.aspx</link><description>I usually grumble about the unrestricted leader option.  I think Mongoose must like that one.  I hadn't grumbled about it this month, but since you brought it up....   ;)  *grumble grumble*</description><pubDate>Tue, 10 Jun 2008 08:35:19 GMT</pubDate><dc:creator>Nuclearcow</dc:creator></item><item><title>RE: June 2008 CivIV BTS Game of the Month</title><link>http://www.1bcciv.com/Topic2256805-80-1.aspx</link><description>That game kicked my butt; even AFTER I restarted a second time. And Nuke, a "decent defense" that is an enormous stack in that city!&lt;/P&gt;&lt;P&gt;I too dislike unrestricted leaders. I suppose if they were handpicked in some way, but I just found it very confusing. Good job to those who finish and do well on this one! :)</description><pubDate>Tue, 10 Jun 2008 08:29:16 GMT</pubDate><dc:creator>Scipio Africanus</dc:creator></item><item><title>RE: June 2008 CivIV BTS Game of the Month</title><link>http://www.1bcciv.com/Topic2256805-80-1.aspx</link><description>Lol&lt;br&gt;&lt;br&gt;Although I was waiting Montezuma's invasion, he managed to take one of my cities.&lt;br&gt;Disqualifying me ! :w00t:&lt;br&gt;&lt;br&gt;I had a decent game though.&lt;br&gt;&lt;br&gt;I rush the indians and got them like in 100 AD.&lt;br&gt;Filled the distance with cities and had a nice tech lead.&lt;br&gt;&lt;br&gt;I just discovered astronomy when Montezuma declared on me.&lt;br&gt;&lt;br&gt;I wouldn't had a positive cash flow at 60% anyway I think.&lt;br&gt;I played that game to practice my SE. I knew from the beginning it wasn't the best option for that game :D&lt;br&gt;&lt;br&gt;Anyway, that was fun.&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;PS : I hate unrestricted leaders !&lt;br&gt;Espacially when you have Justinian as a leader of a random orange civ AND the byzantine empire led by some other random warmonger. :D</description><pubDate>Tue, 10 Jun 2008 03:55:52 GMT</pubDate><dc:creator>Copy and Paste</dc:creator></item><item><title>RE: June 2008 CivIV BTS Game of the Month</title><link>http://www.1bcciv.com/Topic2256805-80-1.aspx</link><description>I *almost* had a similar thing happen in mine.&lt;/P&gt;&lt;P&gt;Year 1660AD, I'm coasting toward what I hope will be a win, and then this happens:&lt;BR&gt;&lt;IMG src="http://www.1bcciv.com/Uploads/Images/d7e0a213-3c5b-43f8-9784-15ca.JPG"&gt;&lt;/P&gt;&lt;P&gt;&lt;IMG src="http://www.1bcciv.com/Uploads/Images/c2660a83-a7df-4291-b2ab-b31c.JPG"&gt;&lt;/P&gt;&lt;P&gt;Pretty impressive stack of units he brought.  I was kind of afraid for a moment that he might take that city.  As you can see, I had a decent defense there and had walls and a citadel, which means I only lost a few units, though pretty much all of the remaining were pretty badly hurt.  Walls and a citadel were enough to crush most of those units he brought.&lt;/P&gt;&lt;P&gt;Still, it scared me.</description><pubDate>Fri, 06 Jun 2008 15:20:25 GMT</pubDate><dc:creator>Nuclearcow</dc:creator></item><item><title>RE: June 2008 CivIV BTS Game of the Month</title><link>http://www.1bcciv.com/Topic2256805-80-1.aspx</link><description>Annals of Queen Tonabella; 1625AD&lt;P&gt;[spoiler]"Good news, my Queen!"&lt;/P&gt;&lt;P&gt;"Then thou shalt keep thy nuts, herald. Pray what is this news?"&lt;/P&gt;&lt;P&gt;"The vile Aztecs, having kicked ye crappe out of Louis and made threatening demands of your Majesty have recently declared war on the slime-filled Hammurabi. I dare'st say this maybe has something to do with your Majesty's emergency musketmen-building scheme that dissuaded him from becoming nasty. Montezuma and his vassal Louis attacked the Native Americans instead, tee hee. Looks like we're saved for the time being. He had a stack of cataphracts as tall as, erm, well, a really very tall thing, my Queen. Our spy near shat hissel', he did."&lt;/P&gt;&lt;P&gt;"Hmmm, we are not out of ye woods yet methinks. The Aztecs do leadeth the scoreboard above us. I trust them not. What news from the New World?"&lt;/P&gt;&lt;P&gt;"Our gallant pilgrims do spread as fast as their little feet can trot, Ladyship, though it costs our treasury sore. If only they could send back gold and silver &lt;EM&gt;like they did in the real world&lt;/EM&gt;. Barbarians there are, but no sign yet of our true enemies. Seems your imperial insight was inspired and we hath gained a mastery of the seas. In but a few years our privateers shall be sinking any enemy galleons they spy and disappearing like ghosts. Whahoo-eth! Um, there is, however, one small bit of bad news, for Montezuma shalt soon discover the secrets of gunpowder, and if he succeeds against Hammurabi...." *gulps*&lt;/P&gt;&lt;P&gt;"I careth not for this news herald!"&lt;/P&gt;&lt;P&gt;"Ahh, gotta run, your Majesty. Important, erm, heralding to do elsewhere."[/spoiler]</description><pubDate>Fri, 06 Jun 2008 08:28:28 GMT</pubDate><dc:creator>tones</dc:creator></item><item><title>RE: June 2008 CivIV BTS Game of the Month</title><link>http://www.1bcciv.com/Topic2256805-80-1.aspx</link><description>Artymus, this is exactly what happened in my game. Monty was clearly the strongest civ out there and they came pounding at my door with 50+ units. There was no way to stop them from taking my cities.</description><pubDate>Fri, 06 Jun 2008 03:50:21 GMT</pubDate><dc:creator>Bolan Longpants</dc:creator></item><item><title>RE: June 2008 CivIV BTS Game of the Month</title><link>http://www.1bcciv.com/Topic2256805-80-1.aspx</link><description>Well Montezuma took me out of this one with a clever blow. I was at war with Louis XIV (he declared... he regretted it! :P) and after I'd taken two of his cities I thought I'd go for a third and then immediately get a very favourable peace deal as he was already wanting it. The third city I was lured into taking as he'd beaten me to the site by a few turns earlier in the game and I wanted back what was rightfully mine :D seemingly as a freebie! &lt;P&gt;Well I took the city and agreed the peace and everyone was happy. I garrisoned it on that turn only with the units that had movement left from the attacking army and nobody else was in range to join them. When you take a border city surrounded by your territory on one side and completely by your opponents on the other [i]and[/i] you secure peace with that opponent you assume that temporary garrison will be more than enough. Wrong. I ended the turn and, unknowingly, my challenge for this month along with it as immediately the formerly amicable Montezuma appeared out of the fog engulfing Louis' lands with a monster stack and slaughtered the defenders easily! He didn't keep it but the damage was done. :(&lt;/P&gt;&lt;P&gt;...It was almost as if he knew. :alien:&lt;/P&gt;&lt;P&gt;Well I carried on regardless ...mainly because I was unaware I was out! :D Then I realized that the city loss rule, which I [i]was[/i] aware of, also applied to the old world. Ouch!&lt;/P&gt;&lt;P&gt;I went on to get a population I was very pleased with, but Montezuma was laughing to himself all the while! &lt;P&gt;Right, now back to those who were less cavalier in their conquest of cities!!</description><pubDate>Thu, 05 Jun 2008 19:14:50 GMT</pubDate><dc:creator>Artymus</dc:creator></item><item><title>RE: June 2008 CivIV BTS Game of the Month</title><link>http://www.1bcciv.com/Topic2256805-80-1.aspx</link><description>1585 AD and hurrah, the poor old messenger does not have to hold onto his privates. It was easy really; a few rounds of lead shot and they soon realised who was boss. We even took some Indian city for recompense. Now we must expand the New World, and look carefully at Montezuma who is, I think, a scorpion.</description><pubDate>Tue, 03 Jun 2008 16:17:56 GMT</pubDate><dc:creator>tones</dc:creator></item><item><title>RE: June 2008 CivIV BTS Game of the Month</title><link>http://www.1bcciv.com/Topic2256805-80-1.aspx</link><description>I finished.  I was sick from work, so I had extra time to play.  I think I played this one pretty well.&lt;br&gt;&lt;br&gt;New world population:  4,525,000.&lt;br&gt;</description><pubDate>Tue, 03 Jun 2008 13:35:43 GMT</pubDate><dc:creator>Nuclearcow</dc:creator></item><item><title>RE: June 2008 CivIV BTS Game of the Month</title><link>http://www.1bcciv.com/Topic2256805-80-1.aspx</link><description>[quote]Nuclearcow (6/2/2008)&lt;br&gt;Cities that you conquer yourself also count against this.. You must hold any conquered city.&lt;br&gt;&lt;br&gt;Can we raze cities?&lt;br&gt;&lt;br&gt;Certainly... that would be the best way to prevent losing them. [Wink] [/quote]You can raze cities?!  I completely misread that...  Bye bye AP.</description><pubDate>Tue, 03 Jun 2008 13:13:02 GMT</pubDate><dc:creator>Zigeuner</dc:creator></item><item><title>RE: June 2008 CivIV BTS Game of the Month</title><link>http://www.1bcciv.com/Topic2256805-80-1.aspx</link><description>[quote][b]Copy and Paste (6/3/2008)[/b][hr][quote][b]mongoose201 (6/3/2008)[/b][hr]A: You must not have a negative cash flow with at least 60% of your economy allocated between any combination of research, culture, or espionage. You may not "build" gold/cash in any city build menu to help break even. Also, you must not have more than one merchant specialist in any city.[/quote]&lt;BR&gt;&lt;BR&gt;&lt;BR&gt;Concerning that point :&lt;BR&gt;Is gold trading with the AI allowed ?&lt;BR&gt;&lt;BR&gt;(iron for 20 gpt for example :Whistling: )[/quote]&lt;/P&gt;&lt;P&gt;Since several people have already gotten far into the game, I'll allow it (although it does destroy the spirit of the rule as you wouldn't give iron to the AI in a normal game unless they were very close allies), but if we do this Challenge again, it will likely be illegal.&lt;/P&gt;&lt;P&gt;;)</description><pubDate>Tue, 03 Jun 2008 08:59:41 GMT</pubDate><dc:creator>mongoose201</dc:creator></item><item><title>RE: June 2008 CivIV BTS Game of the Month</title><link>http://www.1bcciv.com/Topic2256805-80-1.aspx</link><description>The date is 1555 and Tonabella, beuatiful queen of the Spanish Empire has just received a messenger who bears bad tidings. It's unfortunate for him as messengers with &lt;EM&gt;good&lt;/EM&gt; tidings seldom have their gonads chewed off by the queen's pet wolf. Everything has been going so well, with the other nations fighting between themselves and a veritable armada of galleons being despatched to harvest the riches of the New World. And now this wretched herald arrives with the depressing news that Hammurrabi of the Native Americans has declared war on our peaceful little country. What's a girl to do? Let the wolf have his tasty snack for starters - that'll cheer up the Royal Court. Then it's all the men to the walls and see how the SLIMEY BACKSTABBING TRICKSY UNDERHAND B*STARDS enjoy our latest form of entertainment for unwelcome visitors - getting shot.</description><pubDate>Tue, 03 Jun 2008 06:52:20 GMT</pubDate><dc:creator>tones</dc:creator></item><item><title>RE: June 2008 CivIV BTS Game of the Month</title><link>http://www.1bcciv.com/Topic2256805-80-1.aspx</link><description>I wonder if any one was backstabbed by Montezuma and was able to withstand him. He was massively huge in my game with 100+ up to date military units.</description><pubDate>Tue, 03 Jun 2008 03:05:12 GMT</pubDate><dc:creator>Bolan Longpants</dc:creator></item><item><title>RE: June 2008 CivIV BTS Game of the Month</title><link>http://www.1bcciv.com/Topic2256805-80-1.aspx</link><description>[quote]Certainly... that would be the best way to prevent losing them. ;) [/quote]Excellent!  :D</description><pubDate>Tue, 03 Jun 2008 02:01:21 GMT</pubDate><dc:creator>Nuclearcow</dc:creator></item><item><title>RE: June 2008 CivIV BTS Game of the Month</title><link>http://www.1bcciv.com/Topic2256805-80-1.aspx</link><description>[quote][b]mongoose201 (6/3/2008)[/b][hr]A: You must not have a negative cash flow with at least 60% of your economy allocated between any combination of research, culture, or espionage. You may not "build" gold/cash in any city build menu to help break even. Also, you must not have more than one merchant specialist in any city.[/quote]&lt;br&gt;&lt;br&gt;&lt;br&gt;Concerning that point :&lt;br&gt;Is gold trading with the AI allowed ?&lt;br&gt;&lt;br&gt;(iron for 20 gpt for example :Whistling: )</description><pubDate>Tue, 03 Jun 2008 00:40:19 GMT</pubDate><dc:creator>Copy and Paste</dc:creator></item><item><title>RE: June 2008 CivIV BTS Game of the Month</title><link>http://www.1bcciv.com/Topic2256805-80-1.aspx</link><description>[quote][b]Nuclearcow (6/2/2008)[/b][hr][quote]Cities that you conquer yourself also count against this.. You must hold any conquered city.[/quote]Can we raze cities?[/quote]&lt;/P&gt;&lt;P&gt;Certainly... that would be the best way to prevent losing them. ;)</description><pubDate>Tue, 03 Jun 2008 00:09:56 GMT</pubDate><dc:creator>mongoose201</dc:creator></item></channel></rss>