The city was destroyed -- did I do that?
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The city was destroyed -- did I do that? Expand / Collapse
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4/25/2004 7:56 AM


Conscript Rabbi

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I just upgraded from Vanilla to PTW and in my new game I have noticed here and there some new stuff (and problems).
For example, I suddenly saw I could upgrade my swordsmen and got Mediaeval Infantry (6.6.3!!!) with which I have extended my early wars and seriously beat my neighbors (Rome, France and Carthage simultaneously in a 3 front war) and already got a Leader (hey? Rename my MI unit? ), but that is not what I wanted to write about.

And about complaints: I had to interrupt my game and when I loaded the save game, suddenly all forests looked ugly; all colors lost, leaving a black and white blur to remain. A problem that went away after closing civ and reload after reopen.

So here's my observation. In my early wars I have captured a number of cities, some of which I decided to raze and some I kept. But there were a few, that were destroyed in the fight. I did not get the option to keep or raze; my MI beat the spearman or warrior in the city and my military advisor informs me that the city was destroyed. Did I do that? Is that a new feature? Can't you capture size 1 cities any more or is size not the factor?
4/25/2004 9:43 AM
American Tanker

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you cannot capture size 1 cities, just raze them
4/25/2004 9:55 AM


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You can not capture size one cities that have no cultural development. I'm pretty sure it was the same in vanilla, but maybe not in version 1.07... It might have been fixed in that first patch, but that is the way it was suppose to react from the beginning.

edit: changed version number from 1.06 to 1.07. I entered the wrong one.
4/25/2004 10:35 AM


Conscript Rabbi

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well I was on 1.07f until now, that'd explain how I'd gotten used to it.

Another question about destroyed cities. Now in PTW they leave a tile full of rubble -- will that ever be cleared, or do i keep those eternal traces of gone cities?
4/25/2004 10:39 AM
American Tanker

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have a worker build something, anything, on that square, and the rubble goes away
4/25/2004 10:48 AM


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I'm not sure if clear polution does it too, but I believe planting / clearing forest, and clearing wetlands, will also erase the ruins.

Edit: Rabi, I just thought that since you just did a major upgrade it might be a good idea for you to read the readme.txt files in both your Civ3, and PTW (sub)directories. It will tell you all the changes / upgrades / fixes.
4/26/2004 2:52 AM


Conscript Rabbi

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have a worker build something, anything, on that square, and the rubble goes away


Right, last night I noticed this as well. I have eliminated the Romans and the Carthaginians. The French are down to one city. I am near to controlling half the map...
I had some Roman workers prepare the former Roman soil for my settlers to come in. In the process I let them work the tiles with rubble and saw it disappear.

I just thought that since you just did a major upgrade it might be a good idea for you to read the readme.txt files in both your Civ3, and PTW (sub)directories. It will tell you all the changes / upgrades / fixes.


I did read the readme.txt, but apart from it being very long, the bug descriptions are very cryptic. I may have seen 'city capture bug fixed' or something of the kind, but I never new this was a bug, so I didn't understand the implication. Thus it is with the large majority of lines in the readme, it only makes sense if you know what it is about, but I do not most of the time.
5/10/2004 1:29 AM
Elite Warlord

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Anyhow, you do know the effect of attacking a population 1 city. So who cares if you read the text again.

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