Which Age Do You Prefer to Fight In?
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Which Age Do You Prefer to Fight In? Expand / Collapse
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10/12/2005 8:03 PM


Warlord in disguise

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12/10/2005 7:58 AM


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I like to go to war in the modern era.

I too like to be reasonably well established before taking on another civ. Oh and I don't like being forced into war before I am ready.

10/20/2005 1:24 PM


Squadron Leader

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6/14/2006 5:32 AM


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I perconaly preffer an early war at the start of the middle ages, just as you can hover beween u having 4 attack and 4 defense (med inf and pikmen) and them having 3 off and 2 def (spearmen and swordsman). In other words, where i good attack plan can allow you to win via his weak spots (speamen). This allowes me to stablize a strong nation, which would be twice as big, or if im on a small continent, then take it. Then another war at the start of modern, or i might have one at the end of industrial and one at middle modern, i usually end up winning thru space or domination, sometimes culture, against 3-4 openents (out of 6-7, not only thanks to me).
10/31/2005 6:40 AM
Settler

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1/3/2007 5:16 AM


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War in the middle ages for sure! I usually have the templars, and coupled with knights - or other civ specific mounted units - I run roughshod over the other civs who are stuck in ancient times. I can usually double the size of my empire thru conquest at this point. Having armies is a great boost, especially armies of mounted units.

Modern times, not that much fun, just tedious as a tank army unit backed up with infantry just rolls over everything. Alot of hurry up and wait as you try to move your units to the far flung corners and mop up resistance.

I found the helicopters/paratroopers to be next to useless, and the bomber units are only good for picking off enemy units outside of their cities.  I tried nukes once - never again - and cruise missles aren't worth the cost when bombers are available.

Naval combat, in all ages, is pretty much a joke. About the only thing I build, and only if AI's are building lots of boats are submarines. You can sentry them right next to the coastal cities and ignore them till war breaks out, and then, goodbye enemy shipping. Privateers, eh.... sometimes helpful, most of the time useless. Good for setting up a picket line tho.

10/31/2005 9:26 AM
Veteran Warlord

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12/10/2008 11:35 AM


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and the bomber units are only good for picking off enemy units outside of their cities. 

It is extremely easy to underestimate bombers, but bombers are extremely useful, I was going to expand on this but I refer you to another thread found here:
http://www.1bcciv.com/Topic2205660-14-1.aspx

Addit: If you have several bombers strategically placed, some maybe on carriers you can eliminate an enemy connection to all his resources and luxuries, perhaps in just a single turn.

11/1/2005 6:00 AM
Settler

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1/3/2007 5:16 AM


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Hi, thanx... read it and found it amusing. And I stand corrected, bombers do serve a purpose, but as far as combat goes I still feel they are only useful (moderately) for picking off open units. I wont take an issue v. naval units generally because my subs do fine enough sitting in their harbors and manage to kill anything trying to get out.

But, as far as this thread goes, I still prefer the middle ages for warfare as it's the closest thing to a challenge I get and it's usually when I expand my empire the fastest.  when I play the game at mid to higher levels I rarely get out of the AA.

11/1/2005 8:47 PM


Scotland Forever

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10/4/2006 10:26 AM


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i prefer middle to early ind. age. i usually play english and have had good success with them, as long as i'm able to start a war close to my own terms. even if the AI starts one before i'm ready, i've found that if i sacrifice one of my outer cities for a peace, and then biuld up an army and pick a new fight, i'll come out on top. i don't like modern too much because the AI's bombers so far pulverize my troops and cities!
11/2/2005 5:30 AM
Settler

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1/3/2007 5:16 AM


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Hey scottsman, I never had a problem with getting bombed. Then again, the games I play the AI's never seem to get flight unless I trade it to them. I'm sure you know the joys of building sams... try a mobile sam to send w/ your forces out in the open. Fighters, set on air superiority missions do a decent job protecting cities. If you need to build an airbase, a radar tower, station the best defending unit you have there, and load up the airbase w/ fighters on air superiority missions. Watch the AI bombers go elsewhere If you need coastal support base your fighters on a carrier defended by a sub on sentry.
3/27/2009 11:59 PM


Settler

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4/7/2009 6:26 PM


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i like the industrial age. i have games where I am technologically advanced and can pull out the marines to wipe out some pitiful nation. other games not so much.
5/31/2009 6:07 PM
Settler

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5/31/2009 8:46 PM


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Level: king. There is still a very peaceful era in the beginning if you want to, and I like the building of the civilization almost as much as having it tested by a war.

My top 4 of eras:

1 - Modern (just because of the more elaborate air and sea capabilities)

2 - 19th century, like infantry, rifleman, artillery, cavalry. In such a time I take good care that I have enough artillery, just in case another civilization is earlier with developing tanks.

3 - Ancient, there the weaponry is more equally matched for every civilization.

4 - Musketeers, knights, pikemen. I like to use concentrated attacks with archers or longbows though, if I have to. Or skirmishing with mounted units which is very mobile. This era is so short that I often live through it peacefully.

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