Espionage and its effect on Diplomacy
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Espionage and its effect on Diplomacy Expand / Collapse
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5/20/2004 7:55 PM
Settler

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7/2/2005 5:24 AM


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Apologies if this has been dealt with before.

Anyway, I'm currently playing a game as the Japanes, and about three turns ago I stole a tech from the Romans. I've never tried this before, and I seemed to succeed without being caught. But, I'm now wondering if they do know about it, as they're a little frosty with me - but then this could be down to the fact that I signed a peace deal with the Zulus after getting the Romans to join the war against them.

To cut a long story short, how do you know if they know you stole from them? Would you find out immediately, or do they only learn after time? And how does it affect your standing with the other civs?
Thanks in advance for any help.
5/20/2004 9:02 PM


General

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They are upset that you broke an alliance, not that you stole a tech.

Believe me, you find out right away if they caught you. Steal tech...click...The Russians declared war on us! Sire, we got caught trying to steal...

You got away with the theft it's the What the AI Does Every Single Time but When a Human Does it it's Just Wrong move of backing out of an alliance.
5/20/2004 9:08 PM


How did you know?

How did you know?

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11/3/2006 12:58 AM


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Yep, it's the breaking alliances that gets the AI ticked at you. Stealing Techs... TRUST me you'll know that they declared war on you. But sometimes, it's not a bad option: THEY declare the war, THEY take the rep hit, as far as I know at least, haven't heard otherwise...
5/20/2004 9:31 PM
Settler

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Great, that's cleared things up. Ironically, it was espionage I stole from them.

Now, however, there are trade embargos flying about all over the place - with me being the victim of most of them. In fact the AI seems to be being a little funny about it: basically, China (my main neighbour) declared war out of nothing a couple of hundred years ago. Now, you'd think that'd give me the moral high ground on the international stage. But almost none of the other civs could be bribed into going to war against them. The only allies I could get were the frankly useless Zulu (who turned on me later, hence the alliance with Rome). So a long, inconclusive war was fought and I forced a peace deal out of them once I'd captured their Wonder Cities.

It's worth noting at this stage as well that I control nearly all the strategic resources on the map - I'm not a huge civ or anything, I've just got lucky. I've got loads of excess coal and rubber, which is the most in-demand resource at the moment. But for some reason, China's been able to sign trade embargos with nearly every other civ against me. It doesn't make sense - they were the aggressors, and I have the resources the others need to advance. Surely China should be subject to these embargos instead? Its reputation seems to be far better than mine, but I've done hardly anything wrong compared to them - no unprovoked aggression, no wars except where I've been attacked. Could it be my strictness on the negotiating table?
5/20/2004 11:20 PM


General

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Nope...breaking the alliance is probably what's doing it...the AI realllly hates that.
5/21/2004 6:41 PM


sweetP

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5/10/2009 7:42 PM


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But of course, when an AI declares war, steals tech, breakes agreements, it doesn't matter, and is fine with everyone else! I have even heard that if you are trading with someone, but relying on a third party's infrastructure, and that third pary DECLARES WAR ON YOU, you get the greif for BREAKING THE TRADE AGREEMENT! WHAT????? :confused: :mad:
5/21/2004 7:52 PM


Second Lieutenant

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Ironically, it was espionage I stole from them.

That's not ironic, just coincidental!

I do wish that espionage attacks were still a valid reason to go to war, as they were in Civ 2. Though the AI rarely seems to plant spies (perhaps it also realizes their worthlessness), I would like to have a legitimate option to go to war when I foil one of their attempted operations.
6/7/2004 10:15 PM
Settler

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11/25/2004 11:27 PM


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breaking an alliance ticks the ai off to no end. they could be gracious to you in one turn, then the next be furious and make outrageous demands for things. That is osooo annoying
2/24/2005 7:59 PM


Educated Illiterate

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Breaking an alliance kills you. Stealing that's another thing, see if you are caught then the AI either kills the por spy or entarigate the poor soul until he is killed and then the AI is furious, but only if he's caught. As far as I can tell you got away with stealing the tech but not with breaking the alliance.

If I were you I would prepare for a huge war and try and make freinds with the Chinese by giving them gift such as useless cities.
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