Protecting my Bomber fleet against culture flips
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Protecting my Bomber fleet against culture... Expand / Collapse
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8/9/2004 11:12 AM
Elite Warlord

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I'm not sure if this is an Art of War question or a Culture Chat question, but here goes:

Playing as the Persians in a Regent 1.29 vanilla game, and going for the conquest win (so long as I don't hit the culture win first, a distinct possibility), I am systematically destroying my major remaining rival, Rome, which will leave me with puny China and an isolated Japan to finish the game.

Rome's entire empire is on a continent separate from my own home continent; my base there at the start of the war was former English holdings and a couple of American ones. Rome's territory immediately adjacent to that were also former American cities. Rome proper is beyond that. Both England and America are long since gone. My attack strategy has been to pump tanks in via transports across the one turn sea dividing my nearest English city from the home Persian continent, and give them massive air support with a fleet of about twenty bombers. Basically, I'm bombing the defense to bits, and cleaning up with ground units. I'm also parking tanks along the entire border as it moves to prevent incursions into my new territory. Since Caesar doesn't have tanks (his outrageous demand for Mass Production is what precipitated the war - who on Earth declares war against such a huge tech advantage? Idiot), this has been pretty easy. I've taken all of Rome's American cities, and the nearest native ones too, and as I closed the game last night, Rome itself is under siege. So far, there has been only one flip back to Rome - Pompeii, which is the closest city to Rome I've taken.

Here's the problem - the continent is too wide for bombers to reach most of Rome's cities from carriers, so I've been having to base them out of cities. For the first wave of assaults, I was able to base the bombers out of cities I already held before the war began. I now have them in newly taken cities that were formerly American before Rome took them. They still have substantial American populations, and seem less likely to flip back to Rome. However, the next wave of cities to be hit is out of range of the bombers unless I park them in an old native Roman city, one of which has already flipped once. Is it worth the risk of losing the bulk of my fleet to a flip?

My options seem to be as follows:
1. Take the risk.
2. Settle new cities near the border to act as airbases.
3. Wait the 12 or so turns it's going to take me to get to Modern Armor and forget about the bombing.

I only just thought or option #2 as I wrote this. Maybe I figured out the best option for myself, Comments?
8/9/2004 2:13 PM


Leader

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In vanilla, without the airbases that are availble in PTW and C3C, the safest way to do what you want is to build your own city. Don't just look within your own borders though. Founding a city in a rivals territory is an act of war, as you are already at war this should leave little problems. Try to look for a spot that will allow you to use your bombers to their most without needing to rebase them. Of course to deep into enemy territory and your city will be at risk to flipping as well.
8/9/2004 2:19 PM


sweetP

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Here's my advise....Get Conquests!

After you finish this game though. To do that, follow VC's advise. Good luck!
8/9/2004 5:02 PM


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Or option 4: Let the AI send whatever units that they have for the attack towards you, take them out with the tanks THEN go after them. Moving infantry in the open makes for a much easier target than ones fortified in metros that get some obnoxious advantage. Not only that but you can TELL just how many units are in a stack, unlike cities where you can only guess unless you steal their plans.
8/9/2004 5:41 PM
Elite Warlord

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Thanks for the comments.

In vanilla, without the airbases that are availble in PTW and C3C, the safest way to do what you want is to build your own city. Don't just look within your own borders though. Founding a city in a rivals territory is an act of war, as you are already at war this should leave little problems. Try to look for a spot that will allow you to use your bombers to their most without needing to rebase them. Of course to deep into enemy territory and your city will be at risk to flipping as well.

PTW and C3C have airbases. A logical improvement. No one bases military aircraft in cities. Not in any large numbers, at least. But founding a city in enemy territory has always struck me as wierd, but I shouldn't have to do that since I can get within the six-tile range for bombers without crossing the border.

Or option 4: Let the AI send whatever units that they have for the attack towards you, take them out with the tanks THEN go after them. Moving infantry in the open makes for a much easier target than ones fortified in metros that get some obnoxious advantage. Not only that but you can TELL just how many units are in a stack, unlike cities where you can only guess unless you steal their plans.

At this point, I don't think Caesar has enough units left to do that in any effective way. At the start of the war, he sent infantry and cavalry and even one legionary fairly deep in to my territory. I just pummeled them with the bombers and finished them off either with freshly arrived tanks or the huge stacks of infantry I already had in all my cities on the continent. Right now, based on guesswork, his defences seem to be down to three or four infantry and one cavalry per city, and he's mostly keeping them there. However, he has a few cities with WoWs I haven't hit yet, plus his capital, all of which may be rather better defended. He sends occasional cavalry to take potshots at my Maginot Line of tanks, but all that does is to promote them to Elite. And with me producing 8-10 tanks per turn, the Sack of Rome has become a rather methodical (and frankly boring) trampling.

All of this is really just target practice and strategy tweaking for the final war with Japan (China is down to a mere four cities thanks to Rome's ill-considered centuries-long war against Mao), which has largely kept out of wars and should reach tanks before I can turn my attention to them. I anticipate a bloodbath, even with Modern Armor.
8/10/2004 3:07 AM


Second Lieutenant

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B]Option Five[/B]

1. Dont move all your bomber fleet into just the one city.

2. In the captured city - before you move your bombers in.

a)make every Roman bar one a worker and move them out of the city.

b) move some of your own countries workers into the city and make them citizens. Not many, say 3 - 4.

c) you'll now have a city where 80% of residents are your citizens. If you like you can now remove the final roman from the city.

d) rush build temple & other anti flipping culture structures.

3) Surround the city with your army. Leave only a basic unit or two inside the city. Cities are less likely too flip if they see a strong just outside the city gate.

4) And if you really want to make sure, save the game after each turn. If they do flip the next turn, stop, go back and remove the bombers! (this option is a little cheat or a big cry if you dont)


Cheers S
8/10/2004 12:00 PM
Elite Warlord

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And if you really want to make sure, save the game after each turn. If they do flip the next turn, stop, go back and remove the bombers! (this option is a little cheat or a big cry if you dont)


Thanks for the extra idea, Steve. But as far as this goes, I generally to reload under specific circumstances. Mostly this is when I made some kind of error, or when a strategy I am testing out is clearly not working. Sometimes when I get a tribute demand, I'll refuse it just to see how cocky my enemy is; if he/she declares a war I don't want, then I go back (and frequently the tribute demand does not recur). As a rule I try not to reload for a flip. I don't reload when I forget to adjust my research slider on the last turn of a tech development, either (because if I did, I'd be doing it all the time - I'm terrible at that). And I generally don't reload in the later stages of a game, because there's usually so much going on across the empire that redoing an entire turn is a real pain.
2/27/2005 8:43 PM


Educated Illiterate

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Well iI might be a little late bu I serve as China and Japan my close freind and deepest allie vs America. It sounds as if You are in the predicment only I have modern armour and tons of ships. The only American troop I see come out is Longbowman that really annoy me like @!$%^&. But all I have to say is pump them full of lead.
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