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THE 1BC 5 STAR GENERAL
Last Seen: 10/28/2009 9:45 AM
Posts: 848
Visits: 1,507
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Wibble!
Last Seen: Yesterday @ 7:53 AM
Posts: 5,443
Visits: 2,922
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This is an impossible question to answer. It depends entirely on how you intend to win, who your neighbours are, how many resources and luxuries you do or don't have, the terrain (especially if archipelago or pangea), the difficulty level, the size of the map, what civ you are etc. It is different for each game, but one thing I would recommend for any game, is to expand VERY fast at the start.
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When in doubt, Zone is right. [Jerm].
We all speak CIV and it works [Spitfire 303].
I don't play to win, I play not to lose!
  
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Leader
      
Last Seen: 5/8/2007 12:20 AM
Posts: 978
Visits: 4,006
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Settler
      
Last Seen: 1/28/2007 5:34 PM
Posts: 6
Visits: 138
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Wibble!
Last Seen: Yesterday @ 7:53 AM
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Pinko-Commie
      
Last Seen: 10/11/2005 11:16 AM
Posts: 250
Visits: 875
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Warlord
      
Last Seen: 12/5/2009 4:15 AM
Posts: 104
Visits: 441
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die with honor
Last Seen: Today @ 1:17 AM
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I am pot
      
Last Seen: 4/4/2006 6:06 PM
Posts: 1,670
Visits: 2,512
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Civ3 is set up so theres no best way... Every method has their advantages. Even from the start:
If you are on emporer or higher difficulty, your first warrior is needed to be police. Otherwise, you can scout with it.
If you are industrial, road the first tile then mine. If you aren't, mine first then road.
If you are agricultural, you may grow food faster (need a irrigation source), which means your city will grow faster and you can get a settler faster.
If you are expansionist, I like building a 2nd scout first then a warrior, unless you are on emporer or above, then you need a warrior for police and a scout after that.
Pending the size of the map and your starting techs makes a difference off the start too. On bigger maps, I'll set sceience to a minimum and take writing (or mysticism) in 50 turns. On smaller maps I'll move research to 100% instead.
If you're a civ with an early UU, I will take steps towards that.
Against Ai's what is best to do?
This is an impossible question to answer in Civ3 terms, which is what makes it such an interesting game 
Err... did want to comment on this though:
Build build barrack and add spearmen 3 or 4 on border cities, 2 on the inner ones.
Why bother having vet spearmen in your central cities? might as well make a couple regular warriors for police, then get a barracks and then make your veteran units. I dislike spearmen to and pending the game, have managed several without ever making a spearman. Attacking they're attack units is much more beneficial then letting them attack you.
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--- Shouldn't we be too concerned with terror and war to be discussing this right now? ---
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Wrong
Last Seen: 12/16/2009 11:01 PM
Posts: 3,898
Visits: 5,438
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