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Wrong
Last Seen: 7/18/2010 7:49 PM
Posts: 3,898
Visits: 5,439
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That's a quote from Seared, and as I'm only just starting out playing more aggressively I think I could do with some advice... My current game is on a large map, on Emperor and it started out with me -as the Indians- on a continent together with all the native American civvies and the Scandinavians in a northern rocky place... Because the American civs are all agricultural, and because all 3 had their capitol on a river they spread out FAST... I had only 5 cities by the time space was up, but they were good cities with lots of bonus grassland and a river nearby... I had a very moderate army, and could have been brushed aside if any civ had desired it so... I depended whole-ly on Warriors and Horsemen...
However, I had a ton of cash (after researching Writing at 20-10% at the start) and was the first to enter medieval times (due to meticulous tech-swapping)... Mayans were big and decided to attack first; I bribed all other civs (with techs) to help out, and used my Horsemen to take over an eyesore (right next to my capitol) which happened to have the Great Library, so I finally gained the govt techs and went Monarch... I didn't think it feasible to try anything else, so I simply defended until the Aztec horsies took over that job...
The turn after I got Chivalry the Incans decided they deserved to get that tech... I disagreed, and soon thereafter entered my GA (which seemed to last forever!)... War Elephants are great! They rapidly took over three cities, and I'm now almost done building the FP smack in the middle of the continent... Only the Aztecs were unsoiled, so I waited for the RoP to expire and grabbed the three cities closest to my capitol... The Incans and Aztecs in the meantime had gotten rid of the Mayans, and with a sole War Elephant Army I eradicated both their trapped armies, and cleared the entire east...
Anyway, this is where my game now stands... I'm on my way to a Democracy, I'm swooping up the newer WOWs, and I have a ton of UUs (currently eyeing the Incas once more)... I don't know if I'll finish the game, but before I try something similar on dummy-god I'd like some advice on how to have a more solid start... What do you build on higher levels? How do you space your cities? Do you pop-rush? And so on...
Sorry for the long read... I'm just a bit excited...
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Whenever people agree with me I always feel I must be wrong.
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Game slut
Last Seen: 7/25/2010 4:57 PM
Posts: 9,460
Visits: 11,410
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Sounds like you've got the hang of it! I always find that the first ages are a very close thing when I play on Emperor. If you can survive the Middle Ages, usually you can smash them, even if it does wind up smashing the whole planet in the process
Never played on the Demi-Good level. Might have to try it some day, but as I haven't played Civ for several months, might not even be able to handle Monarch these days! :p
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tones (9/1/2009) I was minded to compare this site to a sort-of-private Facebook, but, on reflection, that's not right . . . Nope. Here is a forum to exchange views and discuss topics and maybe have some literary fun; post some interesting pics (not Megabits of family krap); flag up some internet sites of Interest; pass on the occasional joke. To me, (struggling for analogy here) it's bit more like a quiet and cosy pub with locals you know and the occasional visitor from "outside"; thick stone walls and a cellar full of well-kept ale. Facebook, on the other hand, is some awful massive city-centre club that serves Fosters lager. And, you know what? I am not unhappy with that analogy. I prefer the pub.
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I am pot
      
Last Seen: 4/4/2006 6:06 PM
Posts: 1,670
Visits: 2,512
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Wrong
Last Seen: 7/18/2010 7:49 PM
Posts: 3,898
Visits: 5,439
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Warlord
      
Last Seen: 1/29/2006 9:42 PM
Posts: 66
Visits: 204
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I am pot
      
Last Seen: 4/4/2006 6:06 PM
Posts: 1,670
Visits: 2,512
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Wrong
Last Seen: 7/18/2010 7:49 PM
Posts: 3,898
Visits: 5,439
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Hey fellow Dutchman, I think I got the careful planning part covered, since I'm a pretty experienced and meticulous player, it's just that I never liked early wars very much, or medieval ones for that matter, and I find that it's virtually impossible to win on the upper levels without such... So I'm trying to fill up a void...
You need to expand but not to the extent that you screw yourself. So how many (non-overlapping) cities do you consider enough to bully back with? In my last Emperor game I had only a handful (slightly overlapping) and didn't like that very much... In a couple of current ones (I'm trying to get the start right) I build towns close together -just outside each other's radius, and find that very powerful... If I can choose between 10 early Temples or 5 it's not such a hard pick (and I have had cities flip to me before AD)... Nor between 40 free units or 20... Leo is rapidly convincing me that my city-placement has always looked great, but hasn't been optimal by far!
If you are planning to warmonger through the middle ages, and place your cities to limit their growth so it would never grow to size seven... and whip out your army (grainarys, or the paramid work into this rather well too!) and use it constantly, your foes will fall at your feet like you have never seen before. Hehe, finally there's a reason I can appreciate for building Granaries... I never bothered because who needs unhappy citizens anyway... I think there's some room for self-improvement here, even after all those years...
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Whenever people agree with me I always feel I must be wrong.
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