Damn Siphai!
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Damn Siphai! Expand / Collapse
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8/11/2005 12:27 AM


Andrew Wiles

Andrew WilesAndrew WilesAndrew WilesAndrew WilesAndrew WilesAndrew WilesAndrew WilesAndrew Wiles

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-So, I played my first online game today. Quite annoying. It was a four player quick game(Quick means three hours) and I was playing the Netherlands vs Mayans, Iroqouis and Ottomans. Pangea 70% water, tiny map. Started off good, on top on the score, power and culture, but as I got to settling my seventh city the Ottomans had closed me in territorial wise. The peninsula I had started on was now quite a difficult start location. I tried to get a galley to drop off a settler on the coast a few tiles to the west, but that damn Ottoman got a city up before me. I couldn't get any new cities up and running. Within a short time the map was taken and I had no place to expand. I had a strong base of cities however, good production and financially strong, but as the game went on the downsides became more and more visible. No horses, no Salpeter. All I had was an iron source. As the other players could expand more than I they soon started to leave me behind tech wise. Thankfully I had allied with the Iroqouis against the ottomans and we traded techs all the time. We had not declared war yet, but it as fast approaching. The Mayan player declared war against the Iroq. and then signed a peace treaty the next turn, and that was about all he did. I had trained dozens of MI and I got the Knights Templar up and running so I had a strong army, but as I couldn't expand I couldn't suport a much larger army. 20 or so MIs, some Trebuchets and a few KTs was all I had. The Ottomans started building up forces on the Iroq. border and the Iroq. player declared war on the Ottomans. Of course, I joined in. I sent my army up towards the nearest town and started pillaging, trying to take out his strategic resources but I was too late. He had a smal force of Siphai and pounded my army to pieces before I could cut off his last horse resource. The Iroq. were doing fine and was taking over cities here and there(About six total, not counting two that he raised), but as we could not cut off the Ottoman horse supply he could keep on pumping out Siphai and eventually the war was going downhill. My second army was eliminated and I was forced to sign a peace treaty with the Ottomans as he had about twelve Siphai on my border and all I had were some Swiss Mercenaries. The Iroq. player lost a city near his capitol and as I signed the peace treaty he quit the game. I soon followed him, knowing that I had nothing to counter the Siphai with. And so my little online skirmish ended, but that's not the end of the tale. One tile away from my border the Ottoman player had his only source of Salpeter! When the game started I had thought about where to place my second city and the choice was down to two tiles. I thought that I should build as far away from my capitol as possible to have more expansion possibilities but finally built the city on the tile nearest the capitol as it was a superior city site. If I had built my city ONE tile further away the Ottoman player could never have built his Siphais and the story might have had a happy ending. And so I say, Damn the Siphai!
8/11/2005 9:04 AM


Hewhocannotbenamed

HewhocannotbenamedHewhocannotbenamedHewhocannotbenamedHewhocannotbenamedHewhocannotbenamedHewhocannotbenamedHewhocannotbenamedHewhocannotbenamed

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11/21/2009 4:13 AM


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Ahhh the vagaries of civ. That's why it is such a great game. That such a simple seemingly unrelated decision could affect gameplay so immensely.
8/11/2005 3:54 PM


Residing President

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3/14/2010 5:06 PM


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Yes, that attack of 8 can truly be annoying. I really have to look out for them in my current game since I took 2 Ottoman cities, and it is the extreme late middle ages.

Maybe i'll play some multiplayer sometime soon...

8/12/2005 3:37 PM


Wibble!

Wibble!

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Lol, another reason why I always like to play AS the Ottomans
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