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I am pot
      
Last Seen: 4/4/2006 6:06 PM
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huff huff
      
Last Seen: Today @ 9:52 AM
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I am pot
      
Last Seen: 4/4/2006 6:06 PM
Posts: 1,670
Visits: 2,512
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My attempt isn't to change the math on the units... It's to make the units with war experience much more valuable than ones that didn't. Instead of having all my new units as veteran with the potential of becoming elite through battle, I'd like to give a try where all my units are regular and can increase to veteran and elite through experience only. Makes an elite unit much more lethal if it's fighting regulars fresh from barracks hey? The other option would be to allow victorius elite units increase to... umm.. beyond elite? and give them 6 hp. Hehe, Units from city without barracks = green (1hp) Units from city with barracks = conscripts (2hp) Conscripts are promoted to regulars (3hp) Regulars are promoted to experienced (4hp) Experienced are promoted to veteran (5hp) Veterans are promoted to elite (6 hp) Maybe allow around the industrial stages a military academy structure that functions like an upgraded barracks, producing regulars and not conscripts. I did a run on SMAC recently and the extent of it's combat experience system puts civ3 to shame. I'm wondering what a much more lengthy experience system would do in civ3.
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--- Shouldn't we be too concerned with terror and war to be discussing this right now? ---
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sweetP
Last Seen: 5/10/2009 7:42 PM
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One problem I see with your experience model is: What happens to units you draft? And as far as I know, there is no way to change the starting level, nor do I know of a way to add new levels. However, you could take the barracks improvement out of the game or make them very expensive(so there would be fewer veterans and most units would start as regulars). Something I do as an add-on to Leo's Firepower mod is to make each jump in exp except from conscript to regular worth two hp. Thus: conscript:2 regular:3 Veteran:5 Elite:7 ...Plus the modifications to individual unit's hp bonuses, which need to be increased slightly (around 50%) to accommodate the more plentiful hp that most units have. The result of this is that elite units will almost always win over regular and conscript units. For an army to be decisively successful, it needs to be blooded.
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Emulator of Otto von Bismarck, Master of realpolitik, May he rest in peace.
But the liberals should be careful of screaming too loud ... of conspiring too well ... of undermining us too thoroughly. Because if they succeed, if they do get what they insist they want, then the result may well be something they never conceived ... "They have made a desolation, and they call it peace." ~Tacitus~ ... but a peace controlled by our former enemies.
--Tosk
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WE WILL DESTROY YOU
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Footballer
      
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WE WILL DESTROY YOU
Last Seen: 3/11/2010 10:53 AM
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Warlord
      
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Settler
      
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Warlord
      
Last Seen: 1/16/2008 12:45 AM
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