|
|
|
Settler
      
Last Seen: 6/8/2006 8:04 AM
Posts: 7
Visits: 1,109
|
|
Ok, I'm fairly new to this who civ 3 thing. I played through once without making any major military actions and used culture to win the game. This time around I have decided to capture a few cities and make the game more interesting. I've read over these boards many times and have come to the understanding that you basically need an overwhelming amount of force to take a city. Also, I have learned that using the bombard feature of catapults is an effective way to cause damage to a stack of units in a city, and in effect make the city that much easier to claim.
So I was the babylonians going after a french city. we had been friends for many years but I realized that their one city was uber productive and wanted it for myself (greedy devil i am). So as was suggested on this board I built a good size army. I had 13 catapults, about 22 swordmen, 5 muskets, 2 knights, and a few warriors left over from the ancient times. The city I was attacking was a size 12, so I knew that it would be a difficult city to capture due to defensive bonus. Before I declared war i was able to do an espionage mission and find out that they had 4 musketmen (or units that looked like musketmen), a pikeman, and a spearman in the city as defense, as well as city walls. I still thought it was a good chance b/c they had only 6 defenders vs my army of about 30 plus my catapults, a 5:1 ratio.
So i went about launching my catapults, miss, miss, miss etc. Out of 13 launches only two didn't give the message back that it had failed. I knew I could not attact that turn so I waited till the next. I had the city surrounded so no new soldiers could be sent in. the next turn i tried to bombard again and once again only about 3 of 13 shots hit their mark. i was again frustrated and decided that next turn no matter what I would attack full force. next turn I sent my catapults into action again and only hit twice, killing one "population point" (making the city 11 in size) and taking out some city improvement. So I then sent my group of attackers into the city, only to get torn up by their musketmen. I lost my entire , except for the two knights, and was only able to take out two of their "musketmen". To add insult to injury they then captured my catapults on the next turn.
What did I do wrong? Where did I make a wrong turn? Why the heck did only a few of my catapults hit their mark? Any answers?
|
--
|
 |
 |
|
|
|
|
Wibble!
Last Seen: Today @ 8:04 PM
Posts: 5,452
Visits: 2,932
|
|
|
|
|
|
Civ addict
Last Seen: 2/6/2009 8:25 PM
Posts: 635
Visits: 1,786
|
|
|
|
|
|
Leader
      
Last Seen: 3/15/2010 4:42 PM
Posts: 758
Visits: 940
|
|
|
|
|
|
Educated Illiterate
      
Last Seen: 2/11/2008 7:00 AM
Posts: 417
Visits: 566
|
|
|
|
|
|
huff huff
      
Last Seen: Today @ 9:52 AM
Posts: 1,813
Visits: 4,869
|
|
|
Hehehehe... Catapults, warriors, and spearmen can beat anything in the game if you have enough of them. Not really a fun game, but possible. There was a game before conquests was out where somebody took PTW and modded the map to worse than Sid rules, and basically was so out classed that Catapults / spearmen were his only military... he hit the city limit, and the unit limit, and IIRC managed to win the game. 2 for 13 is about right for catapults depending on what you are targeting... remember your building them to upgrade them, and only in your spare time. The whole upgrade chain is cheaper than building the next level IIRC... Stacks of Doom (several offensive fast units, several offensive slow units, many defenders, and artiliery...) are the only way to play Civ3 high level wars...
|
--
Anyone seen my sock?
Nothing like letting Diety smack you around to teach you some humility...
|
 |
 |
|
|
|
|
Conscript
      
Last Seen: 5/15/2008 11:05 AM
Posts: 16
Visits: 50
|
|
|
|
|
|
sweetP
Last Seen: 5/10/2009 7:42 PM
Posts: 4,829
Visits: 8,484
|
|
|
|
|
|
Banned
      
Last Seen: 3/10/2010 4:40 PM
Posts: 3,372
Visits: 6,123
|
|
|
|
|
|
Better Than You
      
Last Seen: 7/26/2008 7:17 PM
Posts: 104
Visits: 136
|
|
|
|
|