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| | Bismarcko' Magnifico
Last Seen: 11/16/2008 2:20 PM
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| Yeah, the DGame here is exactly what motivated me to purchase Civilized. But getting back to the subject... I believe you're going to be surprised with how much we've evolved the DGame system itself... I mean, we've created sports systems! Heh, but here are my views on the particulars:
While Civilized works with 10-12 max in regards to its government... 1BC's traffic is considerably more and thus allows wider streams to tap into. However, I'm sure we can all agree it's best to start out simple... I mean, the last DGame we've played here was more then 3 years ago. Thus, the way I see it, the simpler the system is the easier it will be for us to recruit others. Then again... what is simple? Welp, simple could mean several things... but the main points I believe simple should represent for this DGame are:
- Minimal Time Restraints ... - System which is flexible and allows room for expansion ... - System which is easy to understand ... - System which encourages citizen input ... - System which allows games with-in the game ...
Those are the main points to consider, in my opinion.
The minimal time restraints should allow the room for those who are more busy in life then others, to still be convinced to participate. From what I've seen, the main reason members avoid these systems, is the assumption that these things require more then the casual time some us only have for browsing 1BC itself. We shouldn't make the mistake of allowing this assumption to become true.
The flexibility of the system should allow us to expand on such functions as government, responsibilities, and whatever other things which should be considered as the game progresses. Perhaps what's best, would be to start with the bare minimal in regards to number of players when we begin. This could allow us to start off effectively, and above all else, ready to impress the others here. Once the game gains in popularity, we can then expand the system easily due to its specific design.
The Constitution, Charter, or whatever we decide to name the document which lists the guidelines of this game should be easily understandable. The System should list all the specifics in the manner that is considered most simple. The perfect example in mind would probably be similar to what I'll list below:
The Minister of this Office is responsible for This.
However, we can get into further discussions concerning the system once we're decided on what we believe is best. I'm very satisfied with the system we use at Civilized due to the simplicity, and allowance for even the most minimal amount of players.
Now, the system should allow the input of even those who are not elected into specific position. Civilized allows the capacity for even the newest member to call any set of orders given into question for review. The same should be allowed to encourage those who are not involved with decision making, to remain active.
The system should also allow sections which promote role-play, simply. Nothing like reading one of the newspapers somebody wrote that's bashing the current administration, eh? To be honest, it keeps everything exciting with the game.
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Having said all that... we should consider what we want. The most common system is the two body system used originally here at 1BC and later improved at Civilized. This system includes the standard first body which contains the lone turn player and usual secondary turn player which plays the turn in the event the main is unavailable. The second body is made up of those who determine how the turns are to be played and the usual. It's proved practical and has been improved through the years... however, I believe the 1BC traffic alone, could allow us to expand it to be even more effective and unique features.
So yeah, I've thrown this out for discussion... and my own observations on the topic. |
-- -Of course we must all fear evil men, but there is another evil that we must fear more… and that is the indifference of good men.
-New term started, $1,425 (US) for classes, let's see how much books will run up to. MEH.
Edited: 12/13/2006 7:14 AM by Bismarck2990 |  |  |
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Elite Pathogen
      
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Elite Pathogen
      
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sweetP
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| | Warlords? I don't have it. I'm not going to get it either. I don't play cIV aside from the dgame, and I'm not spending forty dollars just for the sake of playing a different dgame. Maybe in two years when the price drops to ten bucks I'll pick it up. As far as others without cIV playing in the Civilized Dgame.... Common, when was the last time Roadkill or Rodent made orders that mattered and were good? Without the game, you can't make good decisions. You could be a good citizen, sure, but you can't really get involved in government unless you're in a position that isn't used right off the bat (like the offices of Information, Foreign affairs, in the very beginning of the game). |
-- Emulator of Otto von Bismarck, Master of realpolitik, May he rest in peace.
But the liberals should be careful of screaming too loud ... of conspiring too well ... of undermining us too thoroughly. Because if they succeed, if they do get what they insist they want, then the result may well be something they never conceived ... "They have made a desolation, and they call it peace." ~Tacitus~ ... but a peace controlled by our former enemies. --Tosk
Edited: 12/13/2006 4:22 PM by psweetman1590 |  |  |
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Day-Saver!
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| Warlords? I don't have it. I'm not going to get it either. I don't play cIV aside from the dgame, and I'm not spending forty dollars just for the sake of playing a different dgame. Maybe in two years when the price drops to ten bucks I'll pick it up.
So we should not use Warlords because you don't have it? Warlords is progress, it is moving forward, it's a better brand of Civ4 (not to mention it's been out for several months now), and we should reflect on that in the D-game.
As far as others without cIV playing in the Civilized Dgame.... Common, when was the last time Roadkill or Rodent made orders that mattered and were good? Without the game, you can't make good decisions. You could be a good citizen, sure, but you can't really get involved in government unless you're in a position that isn't used right off the bat (like the offices of Information, Foreign affairs, in the very beginning of the game).
You're right, but I didn't say anything about getting involved in the government, I said "involved with the D-game". And that involvement can come at many levels. Even before Rodent got into the government, he was a very active member of the community, what with his newspapers and other roleplaying aspects. (And then he just hasn't been around...) There's a difference, and that is the beauty of the D-game. One can be involved on any level they choose to. I'm beginning to think you like to argue solely for the sake of the argument.... |
-- HERE I COME TO SAVE THE DAY!
Edited: 12/13/2006 10:23 PM by Locus Coeruleus |  |  |
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Elite Pathogen
      
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| | I think an easy way to solve it would be a poll. If Warlords were to be implemented, it would have to be a 3/4 or 2/3 majority or something like that. I for one, don't really care. I didn't realize it was $40 though. I thought it was more like $20. See what happens when you take politics out of the equation!!! I for one would like to give P&R a break (and have been lately). I'd much rather discuss fake politics in a Dgame. Sometimes you just need a release. | |
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