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12/13/2006 7:09 AM
Bismarcko' Magnifico

Bismarcko' Magnifico

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Yeah, the DGame here is exactly what motivated me to purchase Civilized. But getting back to the subject... I believe you're going to be surprised with how much we've evolved the DGame system itself... I mean, we've created sports systems! Heh, but here are my views on the particulars:

While Civilized works with 10-12 max in regards to its government... 1BC's traffic is considerably more and thus allows wider streams to tap into. However, I'm sure we can all agree it's best to start out simple... I mean, the last DGame we've played here was more then 3 years ago. Thus, the way I see it, the simpler the system is the easier it will be for us to recruit others. Then again... what is simple? Welp, simple could mean several things... but the main points I believe simple should represent for this DGame are:

- Minimal Time Restraints ...
- System which is flexible and allows room for expansion ...
- System which is easy to understand ...
- System which encourages citizen input ...
- System which allows games with-in the game ...

Those are the main points to consider, in my opinion.

The minimal time restraints should allow the room for those who are more busy in life then others, to still be convinced to participate. From what I've seen, the main reason members avoid these systems, is the assumption that these things require more then the casual time some us only have for browsing 1BC itself. We shouldn't make the mistake of allowing this assumption to become true.

The flexibility of the system should allow us to expand on such functions as government, responsibilities, and whatever other things which should be considered as the game progresses. Perhaps what's best, would be to start with the bare minimal in regards to number of players when we begin. This could allow us to start off effectively, and above all else, ready to impress the others here. Once the game gains in popularity, we can then expand the system easily due to its specific design.

The Constitution, Charter, or whatever we decide to name the document which lists the guidelines of this game should be easily understandable. The System should list all the specifics in the manner that is considered most simple. The perfect example in mind would probably be similar to what I'll list below:

The Minister of this Office is responsible for This.

However, we can get into further discussions concerning the system once we're decided on what we believe is best. I'm very satisfied with the system we use at Civilized due to the simplicity, and allowance for even the most minimal amount of players.

Now, the system should allow the input of even those who are not elected into specific position. Civilized allows the capacity for even the newest member to call any set of orders given into question for review. The same should be allowed to encourage those who are not involved with decision making, to remain active.

The system should also allow sections which promote role-play, simply. Nothing like reading one of the newspapers somebody wrote that's bashing the current administration, eh? To be honest, it keeps everything exciting with the game.

----------------------------------------------------------------------

Having said all that... we should consider what we want. The most common system is the two body system used originally here at 1BC and later improved at Civilized. This system includes the standard first body which contains the lone turn player and usual secondary turn player which plays the turn in the event the main is unavailable. The second body is made up of those who determine how the turns are to be played and the usual. It's proved practical and has been improved through the years... however, I believe the 1BC traffic alone, could allow us to expand it to be even more effective and unique features.

So yeah, I've thrown this out for discussion... and my own observations on the topic.
12/13/2006 1:05 PM


Elite Pathogen

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I personally think a Dgame is vital to keeping (or actually getting) this site active.  A couple of things.  First off, I for one, would put Dgame activity above that of my Off Topic contributions.  A Dgame would perhaps counter a lot of the antagonistic type threads with more community building threads.  It would give people a reason to stick around.  Secondly, this site gets more traffic and thus should theoretically have more participation in a Dgame. 

Some problems I see.  Will people want to be involved in two Dgames?  I'm not totally sure I would but probably would end up that way.  Many of the 1bcers who don't show their face around here as much are quite active in the Civilized Dgame.  The question is, are they inactive here because the Dgame takes time away from this place or is it because this place isn't offering what they want to stick around.  It's probably a combination of both actually.

Anyway, I think a Dgame is a necessity.  Hopefully we can bring some of the old timers back as well as new ones.  The question is, is there enough interest currently to get things rolling?  I'm not sure there is. 

Addit:  I was just thinking it may be wise to wait until after the new year to really get things rolling.  People are not going to have time to do much. 

:runs off to do some shopping:

12/13/2006 3:01 PM


Day-Saver!

Day-Saver!

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Very Good Posts, Jerm and Bismarck.

I too wonder about starting a new D-game when many of us are participating in another one already. However, we are probably around halfway through our current offsite D-game and it should take us a few months (at least) to complete it, and I don't think we should wait.

Also, do enough people have warlords, because I definitely think we should start a new D-game with warlords, as it has been out for several months now.

I think, for those of us with D-game experience, we could get the ball rolling and hopefully spark interest with a number of vistors to this site who aren't involved with D-games already...
12/13/2006 3:21 PM


Elite Pathogen

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Re: Warlords.  I for one don't have it but it's on my Christmas wish list.  On the one hand, we risk ostracizing those who don't have Warlords and on the other, it could be a good way of differentiating from the Civilized Dgame.  I doubt the Civilized game is even half way through but I think we should wait until January just due to the holiday.  I think another good idea would be to setup a separate Forum just for the Dgame (as opposed to a Subforum) so it has more visibility which will increase traffic at least.
12/13/2006 3:37 PM


Day-Saver!

Day-Saver!

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I agree on all accounts, jerm.

See what happens when you take politics out of the equation!!!
12/13/2006 3:40 PM


Day-Saver!

Day-Saver!

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Also, jerm, let me say that there have been at least 2 or 3 involved with the D-game over at Civilized who don't even HAVE Civ4, so as far as alienation is concerned, I think that is debatable, at the very least!
12/13/2006 4:21 PM


sweetP

sweetP

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Warlords?  I don't have it.  I'm not going to get it either.  I don't play cIV aside from the dgame, and I'm not spending forty dollars just for the sake of playing a different dgame.  Maybe in two years when the price drops to ten bucks I'll pick it up.

As far as others without cIV playing in the Civilized Dgame....  Common, when was the last time Roadkill or Rodent made orders that mattered and were good?  Without the game, you can't make good decisions.  You could be a good citizen, sure, but you can't really get involved in government unless you're in a position that isn't used right off the bat (like the offices of Information, Foreign affairs, in the very beginning of the game).

12/13/2006 10:22 PM


Day-Saver!

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Warlords? I don't have it. I'm not going to get it either. I don't play cIV aside from the dgame, and I'm not spending forty dollars just for the sake of playing a different dgame. Maybe in two years when the price drops to ten bucks I'll pick it up.


So we should not use Warlords because you don't have it? Warlords is progress, it is moving forward, it's a better brand of Civ4 (not to mention it's been out for several months now), and we should reflect on that in the D-game.

As far as others without cIV playing in the Civilized Dgame.... Common, when was the last time Roadkill or Rodent made orders that mattered and were good? Without the game, you can't make good decisions. You could be a good citizen, sure, but you can't really get involved in government unless you're in a position that isn't used right off the bat (like the offices of Information, Foreign affairs, in the very beginning of the game).


You're right, but I didn't say anything about getting involved in the government, I said "involved with the D-game". And that involvement can come at many levels. Even before Rodent got into the government, he was a very active member of the community, what with his newspapers and other roleplaying aspects. (And then he just hasn't been around...) There's a difference, and that is the beauty of the D-game. One can be involved on any level they choose to. I'm beginning to think you like to argue solely for the sake of the argument....
12/13/2006 11:07 PM


Elite Pathogen

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I think an easy way to solve it would be a poll.  If Warlords were to be implemented, it would have to be a 3/4 or 2/3 majority or something like that.  I for one, don't really care.  I didn't realize it was $40 though.  I thought it was more like $20. 

See what happens when you take politics out of the equation!!!

I for one would like to give P&R a break (and have been lately).  I'd much rather discuss fake politics in a Dgame.  Sometimes you just need a release.