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4/2/2007 10:46 AM


Settler

SettlerSettlerSettlerSettlerSettlerSettlerSettlerSettler

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6/8/2007 3:44 PM


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Does anyone know if the map type has anything to do with your score at the end of the game? 

For instance, if I wanted a higher score would it make a difference if I chose pangea over archepeligo?  Or 70% land over 80%?  Or 3 billion years old instead of 5 billion years?  Or Large over Standard size?  Or... I think you get the point.

Thanks for any help!

4/2/2007 12:13 PM


sweetP

sweetP

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5/10/2009 7:42 PM


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Yes, it does.  However, it is indirect, and in many cases very subtle on how it affect your score.

Score is mainly determined by the size of your empire, how many people there are in it, and the year in which you win the game (earlier wins give good bonuses). 

Large maps will allow you to have larger empires.  The same goes for sea level - having less ocean means more land, means higher score.  Warm and wet climate often give you lots of rivers, jungles and marshes.  Jungles and marshes aren't good at first glance, but can be cleared to give grasslands, which are the best city growing terrain.  Rivers provide lots of places for irrigation.

The type of land spread (arch, continents, or pangeia) will help to determine how quickly you can win the game.  Usually, fast wins come through conquest and domination wins (the others usually require either to get to the modern ages, or that you wait to acheive a large amount of culture).  These wins are much easier to get early on pangeas because you don't need to transport your armies across the seas.  On arch maps, an early victory is nearly impossible, as you'll need lots of advanced ships to be able to reach all of the other civs.

4/2/2007 12:41 PM


Game slut

Game slut

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The single biggest contributor to score is date of victory. Earliest victories give the best scores. Size of empire figures in to this as well. A small vs a large empire at the same win date will produce a smaller score. The other thing that definitely figures in to score in C3 is happy peoples. Happies give a bonus, contents, have no effect (IIRC), unhappies cause a reduction in score.

There was a thread over at CivFanatics that laid out the EXACT algorithm for how score is calculated. As far as I know it is the exact same algorithm for all map types.

And btw, welcome to 1BC ChewbaccaFreak!

4/2/2007 1:06 PM


Settler

SettlerSettlerSettlerSettlerSettlerSettlerSettlerSettler

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Hey thanks a lot for the info you two! 

Psweet - just so you know I'm a recent convert to the Republic in direct correlation to all the recent posts from the 'repmontest'.  I used to go Monarchy -> Democracy, but I recently tried a game and pulled off a Republic slingshot and it was smooth sailing the entire game.

Scipio - sorry!

4/2/2007 1:31 PM


Game slut

Game slut

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Heh heh. I just might be a Republic convert myself We'll see how that all works out in the GOTM thread
4/2/2007 2:06 PM


sweetP

sweetP

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Hahahahaha!  Rupublic Uber Alles!  
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