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Grognard fantôme
Last Seen: Yesterday @ 9:10 PM
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| Palpster (8/25/2007) Advanced starts won't do the trick, they only really work in multiplayer. Just to do some testing I started one against the AI with an insane amount of points. The AI just doesn't spend them....I start the game with about 750 points and they're at between 80 and 150. I'm fighting warriors and archers with curassiers. They ask me to give them fishing or sailing while I'm researching Astronomy. I think the only thing they had at game start was about 3 cities each, maybe with a worker, that's it.
The only thing to do would be for someone to recreate the game in World Builder, but that would probably take even longer than starting over from scratch.Hmmm. I'm skeptical that this is the case. In my (limited and anecdotal) experience, the AI DOES get the points, and it DOES use them. I might be wrong. It would be good to know this for certain. If it is working the way you suggest, then the Advance Start option is really just a way to give the human an advantage at the beginning, and something tells me that this is not what it is intended to be; but I might be wrong. I cannot imagine why they would have 7 or 10 difficulty levels AND an advance start option mechanism for giving even finer shades of differentiation between the difficulty levels; but I might be wrong Then again, it may be that this was something they added fairly late in development, and did not have enough time to test and see if the AI 'understood' it sufficiently to use it properly. The one thing that might be throwing you off is that the AI does not seem to view the Advance Start Points the same way we humans do. For me, if I use advance start to get a nice balanced situation: 3 to 4 cities; a few military units, a few workers, a couple naval; some culture expansion, maybe one key Tech (depending on how many points I have to spend). I think the AI tends to blow his points on: (a) population; (b) tile improvements; (c) culture and/or (c) cheapo units. Examples, I started up a random standard map on Noble diff industrial era start, just to see how it worked. I set it at about 45,000 start points. I immediately set a city and a worker, some tile improvements, another city, then I spent about 20,000 some odd points on a Tech or two, and this allowed me to place some INFANTRY. I wound up with about 5 cities in the 3 to 4 pop size range, a modest amount of tile improvements, two key techs ahead (Communism, and the one for infantry, forget what it is), about 3 infantry, 3 riflemen, a couple pirates, a couple caravels, a couple frigates, and one worker. The AI whom I first contacted meanwhile had seemingly zero additional techs beyond those that come with Industrial start, but had all cities above 6 or 7 size, and had many more tile improvements. His best units were riflemen. |
-- "'The front' is wherever you stop running away. Get used to it. This is what modern warfare looks like." K T Cat |  |  |
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Elite Warlord
Last Seen: 11/6/2007 2:46 AM
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Grognard fantôme
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Elite Pathogen
      
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General
Last Seen: 11/18/2008 10:51 PM
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Dr Fluffy
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| | Bismarcko' Magnifico
Last Seen: 11/16/2008 2:20 PM
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| | A good number of people, who are involved in this discussion to restart, were very hands-off in the Warlords game. After making that observation, I don't see how emulating the original map used in the Warlords game would satisfy our new player base more than just starting over. Personally, as I've said elsewhere, I was very disinterested with the DGame due to my lack of the Warlords expansion at the time (which limited what positions I could run for, etc)... not to mention, as zig mentioned, our own starting position made the game rather slow due to our isolated continent. I'm in favor of starting over, as it would personally spark new interest for me. I also imagine the same interest would be generated for others (both new and old). Start from scratch, imo.
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-- -Of course we must all fear evil men, but there is another evil that we must fear more… and that is the indifference of good men.
-New term started, $1,425 (US) for classes, let's see how much books will run up to. MEH.
Edited: 8/26/2007 4:08 PM by Bismarck2990 |  |  |
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Grognard fantôme
Last Seen: Yesterday @ 9:10 PM
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Dr Fluffy
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