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General
Last Seen: 6/1/2009 7:12 PM
Posts: 7,885
Visits: 8,941
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I can see why you think so, but I respectfully beg to differ. Most times the reason you get destroyed/fail to militarily dominate is because you wanted to build 'neat' things like Wonders or temples and such in cities. If you're doing that, you're not building military units...if you're not building units, you'll be easy pickings for AI civs that think you're weak. So you're constantly under the 'empire or war machine?' gun. If you start with the military camps between 'real' cities, you can crank out enough units to make people fear you! And you can build settlers faster to boot, so you can expand faster, get more camps, more military and more other cities. And the added bonus is, that later in the game, as you start drawing down your camps by making workers, you'll have the monstrous labor force necessary for railroads and pollution cleanup. The reason that Civ IV has changed back to the fatX philosophy...i.e. you can't draw down and abandon cities...is because this strategy...a modified version of ICS (Infinite City Sleaze) is the magic bullet. You will always win using it. Game designers hate it when you find the strategy to consistently beat their blind monkeys...er AI's. So they had to nerf it with Civ IV
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Any word you had to look up in a thesaurus is the wrong one.
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huff huff
      
Last Seen: Today @ 9:26 AM
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Conscript
      
Last Seen: 7/25/2008 2:13 PM
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Second Lieutenant
      
Last Seen: 1/13/2010 11:53 PM
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