Trade Routes!
1BC Civ Forums
1BC Civ Forums
Home       Members    FAQ   Links
Welcome Guest ( Login | Register )
        



Trade Routes! Expand / Collapse
Author
Message
9/28/2007 12:32 PM


Veteran Warlord

Veteran WarlordVeteran WarlordVeteran WarlordVeteran WarlordVeteran WarlordVeteran WarlordVeteran WarlordVeteran Warlord

Last Seen:
3/9/2009 4:44 PM


Posts: 189
Visits: 641

Finally getting a handle on trade routes.  Finally understand that you can get routes to other civs only if you have open border agreements :p

Minor question -- do the buildings that affect trade production (e.g., airports, harbors, etc.) increase EVERY trade route it can, or just one?

As for which cities each city trades:  Is it simply automatically the three most lucrative cities, based on your current civic/tech situation, (provided it can reach the trade destination)?  Or are there other factors?

Finally, the biggie: is there any way to influence *which* city you're trading with?  I understand you can spread religion with trade routes.  Can I shift from one foreign city to another, after I've managed to infect the first with Taoism?

DD

9/28/2007 2:03 PM


sweetP

sweetP

Last Seen:
5/10/2009 7:42 PM


Posts: 4,829
Visits: 8,484

Minor question -- do the buildings that affect trade production (e.g., airports, harbors, etc.) increase EVERY trade route it can, or just one?

The former, I believe.

As for which cities each city trades:  Is it simply automatically the three most lucrative cities, based on your current civic/tech situation, (provided it can reach the trade destination)?  Or are there other factors?

Also the former.

Finally, the biggie: is there any way to influence *which* city you're trading with?  I understand you can spread religion with trade routes.  Can I shift from one foreign city to another, after I've managed to infect the first with Taoism?

Not as far as I know.  If you're trying to "infect" cities, the best way to do it is via missionaries.  It takes a loooong time to get them to convert simply from a trade route.

« Prev Topic | Next Topic »


Reading This Topic Expand / Collapse
Active Users: 0 (0 guests, 0 members, 0 anonymous members)
No members currently viewing this topic.
Forum Moderators: Admin, Sean, Zone, Winner, maniacalmonkey, Comedy Dave, cleopatra143, RabiAkiva, mongoose201

Permissions Expand / Collapse

All times are GMT -5:00, Time now is 7:10am


Execution: 0.047. 7 queries. Compression Disabled.
© 2005 Take-Two Interactive Software and its subsidiaries. All rights reserved. Sid Meier's Civilization IV, Civ, Civilization, 2K Games, the 2K Games logo, and Take-Two Interactive Software are all trademarks and/or registered trademarks of Take-Two Interactive Software, Inc. Developed by Firaxis Games. Firaxis Games and the Firaxis Games logo are a registered trademark of Firaxis Games, Inc.

web stats