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Second Lieutenant
      
Last Seen: 2/6/2010 3:16 PM
Posts: 1,142
Visits: 4,678
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EVERYBODY PANIC!!!
Last Seen: Today @ 10:51 AM
Posts: 5,591
Visits: 6,943
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Game slut
Last Seen: Today @ 6:40 AM
Posts: 9,096
Visits: 11,074
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EVERYBODY PANIC!!!
Last Seen: Today @ 10:51 AM
Posts: 5,591
Visits: 6,943
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Awesomely awesome
      
Last Seen: 9/18/2008 7:48 PM
Posts: 1,266
Visits: 4,317
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Game slut
Last Seen: Today @ 6:40 AM
Posts: 9,096
Visits: 11,074
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CivFan (1/25/2008)
Yea I support civil riots in major cities a lot right before I take it. Tis useful. I don't really understand why you're able to change an entire civ's religion through espionage. How does that happen? The spy breaks into the national church and puts up your holy relics, and no one notices? This is especially weird since you can change the entire civ's state religion in just one city. Can someone please tell me any time in history where an entire civilization's religion changed because of a spy? It would be much better if he could just spread your state religion in the city he was in. Kind of a substitute to missionaries when you don't have an open borders agreement. Not quite as fun, though. Oh THAT! is how that works!?! Wow. Didn't realize it changed the religion or civics for the entire society! That _is_ powerful then. I get the use of the "Foment Revolt" for 1 turn, it creates civil unrest in the city that keeps the mlitary there busy = lost fortification for one turn. What I don't quite understand is how the "Cause Unhappiness" (or whatever it is labeled) differs from this? Since this lasts longer (8 turns evidently in a Marathon speed game) I guess it is supposed to be a more chronic social upheaval, but I'm not clear how to best make use of it. So far, I've mainly used Poisoning Water, and Stealing Techs. The espionage part of the game really does add a lot to it.
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tones (9/1/2009) I was minded to compare this site to a sort-of-private Facebook, but, on reflection, that's not right . . . Nope. Here is a forum to exchange views and discuss topics and maybe have some literary fun; post some interesting pics (not Megabits of family krap); flag up some internet sites of Interest; pass on the occasional joke. To me, (struggling for analogy here) it's bit more like a quiet and cosy pub with locals you know and the occasional visitor from "outside"; thick stone walls and a cellar full of well-kept ale. Facebook, on the other hand, is some awful massive city-centre club that serves Fosters lager. And, you know what? I am not unhappy with that analogy. I prefer the pub.
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Hewhocannotbenamed
      
Last Seen: 11/21/2009 4:13 AM
Posts: 2,189
Visits: 5,197
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Conscript
      
Last Seen: 3/26/2008 2:42 PM
Posts: 11
Visits: 21
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Conscript
      
Last Seen: 3/26/2008 2:42 PM
Posts: 11
Visits: 21
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Scipio Africanus (1/25/2008)[SNIP] ...What I don't quite understand is how the "Cause Unhappiness" (or whatever it is labeled) differs from this? Since this lasts longer (8 turns evidently in a Marathon speed game) I guess it is supposed to be a more chronic social upheaval, but I'm not clear how to best make use of it. So far, I've mainly used Poisoning Water, and Stealing Techs. The espionage part of the game really does add a lot to it. If I understand it correctly, it adds 8 unhappy to the city, depending on the time and point in the game, that might not actually be enough to stop the city from working, but if it is, then in that way it's more effective than formenting revolt. Again, that's if I understand it correctly. Truth be told, I am a bit of an emotional player sometimes, and I find my spies really only come out when the AI has aggravated me through some callous and unneccessary act of aggression. In which case, I have a cruel tendency to go into the city and simultaneously "Cause Unhappiness" and "Poison Water Supply". Then, there's 8 less city workers/population bringing in food, and food resources for 8 more citizens being consumed. (If I understand correctly.) The city starves rediculously fast. I do this in their capital, espeically if it's at about 6 or 7 population at the time, and if the capital is too far away for me to reach, or really want to take with my forces. Capitals are often great producers of things, and usually quite populous compared to other cities, if I can lay them to near waste, I feel I'm really helping compromise my opponents economy. I'm sure if I did that even once in a multiplayer game, my friends would never forgive me. In truth, it's quite uncool, if you think about it. ;-)
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Conscript
      
Last Seen: 3/26/2008 2:42 PM
Posts: 11
Visits: 21
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