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4/9/2008 3:20 PM |
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Elite Pathogen
      
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4/9/2008 5:30 PM |
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Impeached by a patch
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4/9/2008 6:18 PM |
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Wrong
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4/9/2008 6:56 PM |
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Make my day
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4/9/2008 7:05 PM |
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Elite Pathogen
      
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4/9/2008 7:06 PM |
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Make my day
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4/10/2008 5:29 AM |
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Impeached by a patch
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Ok, sorry about the picture, if you can find another appropriate "Bring 'em on" picture I'll edit.
jerm (4/9/2008) Are there Grenadiers around? What happens when the Rifles are all dead? That said, you're right that the decision should be made when we get there. We should also get our GS over to the Artyopolis area (which I think we're doing) so we can see if they're hiding any units nearby. I did see a catapult floating around but I haven't noticed any being built so that's probably not a problem. They would likely know our range of sight from any of their cities so hiding in the fog is a real possibility. They're also building up gold and using it for something each turn (upgrades most likely). I don't know that it's worth losing a stack just to kill off a bunch of units. The goal should be clear, burning Artyopolis to the ground. If we can't, go to Biztown.
As for grenadiers, I'm not at my home comp now, but last time I checked, there was only one grenadier in Artypolis, and none else within striking distance. The first grenadier they send in would not hit a rifleman, but the one grenadier we have brought along (there was one in the galleons last time I checked). That'd be 18:12 odds to our favour because of the forest.
But yeah, we will have to see when we get there. I would go for a landing in the forest if and only if the two following criteria are fulfilled:
-The forces they have within striking distance are insufficient to stop us from razing Artypolis
-We are able to fight off any intercepting units with a favourable kill:loss ratio to ourselves
The latter should be quite guaranteed if the former is true, as they have no way of getting the odds on their side while we have healthy infantry units in the forest. Therefore, if we go for a landing, we should primarily use the cavalry to attack the city so that the infantry stays healthy and capable of repulsing Alphan interception. While they only have a window of one turn to save Artypolis, they will have another turn to avenge themselves on our victorious raiders.
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4/10/2008 7:50 AM |
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Make my day
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4/10/2008 9:57 AM |
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Impeached by a patch
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4/10/2008 12:22 PM |
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Elite Pathogen
      
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