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WE WILL DESTROY YOU
Last Seen: 3/11/2010 10:53 AM
Posts: 6,812
Visits: 31,300
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You're some kind of comedian, tones!
3rd Utopian Dynasty
2nd Coerulean Dynasty
Goals:
1) Continue to explore the homeland
2) Train a workforce, so that we may exploit the deer.
3) Master Bronzeworking.
Turn 1) 3385 BC- Exploring.
Turn 2) 3370 BC- Exploring.
Turn 3) 3355 BC- Exploring.
Turn 4) 3340 BC- Exploring.
Turn 5) 3325 BC- Exploring.
Turn 6) 3310 BC- Utopia trains warrior regiment, we send them south to explore. Worker is next, but since Utopia is set to grow in one turns time, we set production to Barracks for that one turn. In the north, our explorers find themselves confronted with a pack of lions...

Turn 7) 3295 BC- Said pack of lions don't ever scratch our brave warriors. We promote the leader of this regiment to 1st Star General.
Utopia grows, training of the workers begins.
Turn 8) 3280 BC- Exploring.
Turn 9) 3265 BC- Out of no where, a pack of wolves attack our warriors in the south. No damage is done. Meanwhile, our explorers in the north are confronted with another pack of lions, they take to the hills and dig in.
Turn 10) 3250 BC- Northern explorers easily defeat lions, but more are lurking, so they remain dug in.
Turn 11) 3235 BC- The lurking lions in the North disappear. Exploring resumes.
Turn 12) 3220 BC- Lo, the heavens have opened up, and great fire from the skies have struck forests to the north. Our leaders check out the area, but the forests have burned down completely.

Turn 13) 3205 BC- Exploring.
Turn 14) 3190 BC- Warriors returning from the north encounter a ferocious pack of bears in the open desert. They dig in, but it does not look good.

Turn 15) 3175 BC- Our northern exploration company has been destroyed. Their contributions to Utopia will not be forgotten. RIP.
Turn 16) 3160 BC- Zzzzzzzzzzz.
Turn 17) 3145 BC- Zzzzzzzzzzz.
Turn 18) 3130 BC- Bronzeworking has been mastered. Sadly the only source of Copper is wayyyyy up north, near France. At least we can chop down our forests now.
We have set a course for Animal Husbandry, that we may find Horses in our backyard.

Turn 19) 3115 BC- Zzzzzzzzzz.
Turn 20) 3100 BC- Zzzzzzzzzz.
The world as we know it in 3100 BC:

Goals:
1) Continue to explore the homeland
2) Train a workforce, so that we may exploit the deer.
3) Master Bronzeworking.
====================================
1) Check. The continent is pretty well mapped out at this point, There has got to be more to the world than this...
2) Work in progress. The workforce will be in operation within 60 years time.
3) Done. Unfortunately we don't have the resources available to make the most of our new craft.
Alright. The major events for this session was the slaughter of our explorers by bears and the lack of Copper for us to use. Workers will be up soon. I've got us on to Animal Husbandry, but as we've only spent two turns on it, feel free to change. That's really it at this point.
Cheers.
We are now pursing Animal Husbandry, which is a long ways off in the future and have 42 gold coins in our royal coffers.
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HUMANS! PREPARE FOR ULTIMATE DESTRUCTIONS!!!!
MOOD:
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Second Lieutenant
Last Seen: 3/12/2009 8:52 PM
Posts: 1,440
Visits: 3,752
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The 2nd Nessean Era Recent events have shown us that our trek through civilization will not be an easy one. Though local supplies of copper ensure our workforce the capability of harvesting the trees in our forests, no single supply has been discovered that the public can use on a massive scale for military purposes. We have gained word that the French will soon be the procurers of copper, and in preparation of their new found wealth, we must think in terms of defending ourselves against possible aggression. We currently have a surplus of 42 gold nuggets in our public coffers. Our total tax revenues are being spent on scientific research and we are estimated to discover the art of animal husbandry in 26 turns. With a local supply of horses, we should be able to protect our boarders against any barbarian threat, and also halt any advance of axeman the French might be pondering. The year is 3100BC. Goals for this session: 1- Start the construction of our national infrastructure. 2- Explore the rest of our homeland and determine if we are in fact isolated with only the French. 3- Continue the expansion of our Warrior army The Turns: 1. 3085: Our Warrior based in Heinlein has struck out to explore the unknown regions just north of Utopia. Their mission is to determine the exact location of our next city. 2. 3070: 3. 3055: Our Warrior explorers have spotted lions to the North. They make camp on a forested hill in preparation of defence. 4. 3040: Construction of our public workforce has finished. They are immediately sent to the forested hills east of Utopia to both clear the forest and mine the hills. Our Warrior explorers, after concluding that the lions had retreated back into the wild, continue their exploration of the northern regions. 5. 3025: 6. 3010: Our exploring warrior of commenced their exploration of the unknown regions just north of Utopia. What they have found was of no substantial information. They do however destroy a pack of wolves and are promoted to the rank of Master Woodsmen. They have also encountered the Group of Bears responsible for the destruction of our warrior explorers of years past. 7. 2995: The bears of disappeared into the wild. 8. 2980: The bears have been spotted once again. This time they encounter us in the open plains. Our warriors are at full strength, and the bears are still suffering a 2.0/3.0 from their slaughter of our warriors. 9. 2965: The Bears attack, giving our warriors an initial bombardment. It does not look good, as they easily destroy two thirds of our force in the initial onslaught. Then, from behind comes the remaining one third of our force, killing the bears and sacking revenge for their fallen comrades. Our Warriors then escape to the forests where they shall remain until their numbers have been replenished. 10. 2950: 11. 2935: 12. 2920: 13. 2905: 14. 2890: Our Warriors, finally gaining full strength, have been surrounded by a pack of lions. The bunker down in their forest where they are confident of easily destroying these predators. 15. 2875: Our warriors are triumphant! They suffer minor injuries and will require an extra turn to recover to full strength. 16. 2860: 17. 2845: Utopia builds a warrior regiment to protect the city. Another warrior regiment starts its training and development for the protection of a future city. 18. 2830: Our exploring Warriors encounter more lions on the mission of exploration. Being master Woodsmen, they fear little in the protective canopy of the forest. 19. 2815: After easily destroying the lion pack, our Warriors get promoted to Expert Woodsmen, doubling their speed in the Forest and gaining a 50% overall improvement in forest and jungle tactics. They will spend the next turn resting to gain full strength. 20. The goals for this session have been relativly met, but more work is needed to determin any long term stratagy.
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Money is like diarrhea, it runs out fast.
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WE WILL DESTROY YOU
Last Seen: 3/11/2010 10:53 AM
Posts: 6,812
Visits: 31,300
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5rd Utopian Era
3rd Coerulean Era
Goals:
1) Prepare for the establishment of our second city
2) Do everything possible to improve our military prowess
3) Establish Hunting Camps, that we may bring home deer meat to feed the peoples of Utopia.
Turn 1) 2785 BC- Exploring.
Turn 2) 2770 BC- Exploring.
Turn 3) 2755 BC- Word reaches some of our peoples of a worldview known as Hinduism. We do not know where these ideas have come from, nor do we know much about them. All we know is that they exist...
Turn 4) 2740 BC- We have successfully trained and assembled a new regiment of warriors in Utopia. We have now focused our townsfolks effort on building a military barracks so that future training will be more organized an able to meet the demands of a world brimming with danger.
Meanwhile, up north, our explorers have discovered a major supply of copper ore. It's near the French, but it's a bit closer to us too...Surely we must not let France monopolize the continents major ore supplies.

Turn 5) 2725 BC- We have successfully mastered the art of Animal Husbandry, that we may establish Deer Farms....errrr.....What I meant to say is that we have identified a multitude of wild horses outside the cultural boundaries of Utopia. It becomes a bit clearer what we should do.

We have now thrust our scientific efforts at creating, from large square blocks of rocks, smaller round blocks of rocks, let us call them "Wheels" that have great ability to move across the ground at a good clip. Just imagine what these things will do for our ability to transport our warriors vast distances.
In other news, our workers have built our first tribal mines in the hills east of Utopia. This required clearing of forests in surrounding areas. This excess of fallen timber has been used to expedite the building of our barracks. Our workers have been ordered to build our first tribal deer camps NE of the city.
Turn 6) 2710 BC- Exploring.
Turn 7) 2695 BC- Exploring
Turn 8) 2680 BC- ZZZZZZZZZZZzzzzzzzz.
Turn 9) 2665 BC- Zzzzzzzzzzzz
Turn 10) 2650 BC- Zzzzzzzzzzzzzzz
Turn 11) 2635 BC- Zzzzzzzzzz
Turn 12) 2620 BC- Our Northern Warrior Regiment has been attacked by a pack of ferocious panthers west of Paris whilst on a scouting mission. We are pleased to report they have easily slayed the Panthers. We also note that the French have quick access to Horses, much more readily than ourselves, unfortunately.
Turn 13) 2605 BC- Zzzzzzzz.
Turn 14) 2590 BC- While camping out and nursing their wounded back to health, our Northern Warriors have been confronted by another pack of jaguars. They have easily defeated them, but injuries are fast mounting. Advance Scouting from these camps have also reported observing a camp of unfriendly savage looking warriors of unknown origins (They are certainly not French) to the South West. Our boys pick up camp and retreat further north, through the woods west of Paris to avoid confrontation with these uncivil looking lot whilst not at full strength.
Turn 15) 2575 BC- Zzzzzzzzz
Turn 16) 2560 BC- Zzzzzzzzzzz.
Turn 17) 2545 BC- Our Interior Workforce has completed the camps for deer hunters NE of Utopia. Venison is being brought in to the city by the armful. We are told that a device known as the "Wheelbarrow" is being used to expedite this process, making use of primitive versions of the "wheel".
Turn 18) 2530 BC- Exploring.
Turn 19) 3115 BC- Our Civic Workers of Utopia have completed construction of our very first Tribal Barracks. We set our sights next on organizing future settlement of the lands around us, but decide first to let our city grow before doing such, thus we dedicate our resources towards making use of our barracks to organize a new warrior militia.
Our Interior Workforce has been sent SW of Utopia to begin setting up new mines in the forested hills in the area. Whew, it will take a while for them to complete this job.
Turn 20) 3100 BC- Zzzzzzzzzz.
The world as we know it in 3100 BC:

Goals:
1) Prepare for the establishment of our second city
2) Do everything possible to improve our military prowess
3) Establish Hunting Camps, that we may bring home deer meat to feed the peoples of Utopia.
====================================
1) Check. We will have a couple of warriors to defend our new city.
2) Mastery of Animal Husbandry and identification of Horses just outside the reach of our capital city, as well as the identification of an additional source of copper south of France are indicative of a better future for Utopia. We have also built a military barracks in Utopia to better train our soldiers.
3) Hunting camps have been established and are currently being used.
====================================
Not a lot going on. Looks like it's just us and the French and a few minor barbaric tribes. We've got our work cut out for us though, with France in proximity to the continents sole sources of copper. Maybe there is some other kind of ore out there for us. IMO it may be in our best interests to settle proximate to the Capital and secure the horses, because it will be a LONG time before our cultural borders expand to encompass them otherwise.
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HUMANS! PREPARE FOR ULTIMATE DESTRUCTIONS!!!!
MOOD:
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Second Lieutenant
Last Seen: 3/12/2009 8:52 PM
Posts: 1,440
Visits: 3,752
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6rd Utopian Era 3rd Nessean Era Goals for this session
1- Found first city 2- Continue the work on our national infastructure by completing a mine 1. 2490: Gabbon has completed his great work "The Most Cultured Civilizations of the World" We rank a respectable 7th overall! De Gaul comes in 4th. 
2. 2480: NW of Paris our Warriors spot land across the ocean. It will be vital to us that we send some form of watercraft in exploration of other settled societies. 
3. 2470: zzz 4. 2460: zzz 5. 2450: We have discovered the secrets of the Wheel. Now we must utilize our source of horses. But since that is many years away, Research has been started on Archery so we may better protect ourselves from possible Barbarian threats. 6. 2440 7. 2430 8. 2420: Our warriors encounter barbarian warriors on the open plains. The easily defeat these savages, but need rest after the battle. 9. 2410 10. 2400 11. 2390: De Gaul adopts slavery. 12. 2380 13. 2370 14. 2360 15. 2350 16. 2340 17. 2330 18. 2320 19. 2310: Our Warrior explorers dies in a confrontation with savage Warriors in the open grasslands. These Barbarians are becoming a terrible problem! They must be dealt with accordingly. 20. 2300: Our settler has been completed and I started production of a worker. I planned out a city site and the infastructer that would maximize our cash flow and production. We'll need pottery if we want the massive commerce bonus and you could get that during your session. But that will be all up to you and you can of course change anything you'd like. Cheers. As for the goals, they have all been essentially completed.
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Money is like diarrhea, it runs out fast.
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WE WILL DESTROY YOU
Last Seen: 3/11/2010 10:53 AM
Posts: 6,812
Visits: 31,300
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7th Utopian Era
4th Coerulean Era
Goals:
1) Establish 2nd City
2) Master Archery, then Pottery
3) Link up our two townes.
4) Train us some archers.
2300 BC.
Turn 1) 2290 BC- Zzzzzz.
Turn 2) 2280 BC- We have mastered the Archery, we now set our sights on Pottery. In other news, our hardy settlers have founded our tribe's second towne, and have aptly titled it "Euphoria." Advance scouts are telling us that the are barbarian archers on the horizon... :/
Turn 3) 2270 BC- Zzzzzzzzzzzzz
Turn 4) 2260 BC- Utopia trains more workers, begins training archers at the barracks!
Turn 5) 2250 BC- Zzzzzzzzzzzzz
Turn 6) 2240 BC- Zzzzzzzzzzz.
Turn 7) 2230 BC- Zzzzzzzzzzz
Turn 8) 2220 BC- Utopia trains our tribes first bow regiment, they have been sent to Euphoria to help defend the towne. Utopia continues to train archers.
Turn 9) 2210 BC- Zzzzzzzzzzzz
Turn 10) 2200 BC- Zzzzzzzzzzzzzzz
Turn 11) 2190 BC- Our archers have safely arrived in Euphoria, which has not been threatened by barbarians in decades.
Turn 12) 2180 BC- Utopia trains another bow regiment, this time however, unlike their predecessors, they have not been trained to defend our townes but rather to take on barbarians in the outer world. Utopia begins building a small fleet of workboats to explore beyond our coastal waters. Hey, it's the best we've got, and the best we'll have for quite some time!!!
Turn 13) 2170 BC- Zzzzzzzz.
Turn 14) 2160 BC- Zzzzzzzzzz
Turn 15) 2150 BC- Zzzzzzzzz
Turn 16) 2140 BC- Utopia has completed its fleet of workboats, which have set out to explore the seas. Utopia begins training more archers, largely because there is little else for the city to do at this point.
Meanwhile, with added maintenance costs that come with overseeing two townes, our tribal funds have been expired, we must, as such lower our contributions to discovery so that we can afford to pay our military and civil service. Bummer dude!
Turn 17) 2130 BC- Zzzzzzzzz
Turn 18) 2120 BC- ZZZZZZZZZ
Turn 19) 2110 BC- Zzzzzzzzz.
Turn 20) 3100 BC- Utopia trains our 3rd Bow Regiment. I shall leave the upgrade and further orders to you, my friend. I've set tentative orders to train more settlers, for future use, but no work has been completed so feel free to change this. I've also set a course for our workboats to explore uncharted areas near this new landmass we've caught sight of.
Meanwhile, the nasty, nasty deGaule of France has sent word, DEMANDING we give him deer meat. I told him to go suck an egg. DeGaule, we'll remember this, bro!

2100 BC: Our Little Corner of the World as we Know it!

Goals:
1) Establish 2nd City
2) Master Archery, then Pottery
3) Link up our two townes.
4) Train us some archers.
====================================
1) Check.
2) We're juuuust shy of Pottery, we'd have had it if we didn't have to adjust our spending.
3) Our civil corps is working on it. I coulda had 'em chop the forests to build new mines near Utopia, but I wanted the boon of lumber coming from that to benefit something a bit more substantial than military or other units.
4) We've got some archers.
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Alright, we have no intelligence that France has a second towne just like us, so we are doing well in that regard. Our borders and townes are well defended, and soon we will be able to start developing the countryside around the towne with the establishment of nearby villages. Things are slow-going, but going well.
Cheers.
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HUMANS! PREPARE FOR ULTIMATE DESTRUCTIONS!!!!
MOOD:
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Second Lieutenant
Last Seen: 3/12/2009 8:52 PM
Posts: 1,440
Visits: 3,752
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Goals for this session: 1- Build a couple cottages for Euphoria to become our cash cow of the future. 2- Found our third City 1. 2090
2. 2080: We have discovered Pottery! I have led our scientists on a route towards Writing so we can build libraries and expand our culture. I figure that we need to get our culture moving first with libraries then we can focus on the seas. 3. 2070 4. 2060 5. 2050 6. 2040 7. 2030 8. 2020: We have made contact with Kublai Khan of the Mongolian Empire! Our workboat's voyage has paid off already. We made contact in the straight between our two land masses. Now we shall see what lies on the other side of the straight. 

9. 2010: Exploring Archers have encountered Archer Barbarians. We attack them with great Success. Maybe these svages will think twice before messing with our forces. 10. 2000 11. 1990 12. 1980: 13. 1970 14. 1960 15. 1950: We have met Ragnar of the Viking Empire! We make peace with him and contiue on our way.  16. 1940: We found our third city of Nirvana. 17. 18. 19. 20. 1900: I have spotted the homeland of the Mongolians. It was much further away than I would have thought considering the place of meeting them. I think we are doing alright. We are in desperate need to build our infastructure and get our two new cities to be productive in some way. I think Libraries will go a long way in that regard. As for my goals: 1- Build a couple cottages for Euphoria to become our cash cow of the future. 2- Found our third City 1- I built one cottage thus far and I decided to start a mine instead of a second cottage. But we will need those cotagges up soon if we want to continue spending the way we want in the sciences. 2- I found Nirvana and infastructure is much needed there. Cheers!
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Money is like diarrhea, it runs out fast.
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Footballer
      
Last Seen: 6/6/2009 6:50 PM
Posts: 2,097
Visits: 1,631
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WE WILL DESTROY YOU
Last Seen: 3/11/2010 10:53 AM
Posts: 6,812
Visits: 31,300
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Of course we are still doing this JB. It's what we do!
9th Utopian Era
5th Coerulean Era
Goals:
1) Double our Outer Workforce (we now have two)
2) Build up our infrastructure to strengthen our satellite cities.
3) Continue exploration of the open seas, seeking out new friends in the world.
4) Develop a crude system of writing and begin construction of our first tribal written records depository.
1900 BC.
Turn 1) 1890 BC- Sea Exploration.
Turn 2) 1880 BC- Sea Exploration.
Turn 3) 1870 BC- Sea Exploration.
Turn 4) 1860 BC- Sea Exploration.
Turn 5) 1850 BC- Utopia trains a workforce, starts Archer.
Up north, south of the French city of Paris, our Barbarian-Hunting Archers had taken to the hills. Unfortunately they were ambushed by a band of barbarian archers first and second, warriors, they defeated the archers, but were too beaten down to fend off the warriors. RIP fine bowmen.
Turn 6) 1840 BC- Zzzzzzzzzzz.
Turn 7) 1830 BC- Sea Exploration.
Turn 8) 1820 BC- Utopia trains Bowmen, starts Workforce.
Turn 9) 1810 BC- Sea Exploration.
Turn 10) 1800 BC- Our primary (only) sea exploration fleet has encountered peasants ashore, from a tribe calling themselves the Americans. They seem to be a rather suspicious lot.
Turn 11) 1790 BC- We have established a Writing system for our peoples. The social cohesion brought about by such a development will do wonders for our people.

Next we shall move forward, honing our skill at shaping iron ore, that we may utilize the vast deposits found throughout the land.
Our advisors tell us it well take 500 years to perfect our craft, but I am confident we can progress much faster than that.
Turn 12) 1780 BC- Sea Exploration.
Turn 13) 1770 BC- Ragnar of Vikings approach us, seeking out an Open Borders treaty. The desire to build friendships of future utilities outweighs the fact that we don't know where the Viking tribe resides in this world. We have signed the Open Borders treaty with the vikings.
Turn 14) 1760 BC- France approaches us with an Open Borders treaty. We got nothin' to hide. The treaty has been signed.
Turn 15) 1750 BC- Utopia trains a new workforce. Starts construction on the first tribal written records depository.
Turn 16) 1740 BC- Americans have approached us with an open borders treaty. We have agreed to sign this treaty. Let the world be our playground.
We have also been introduced to a tribe calling them self the "Holy Roman Empire". What a silly, arrogant name to call oneselves!

Turn 17) 1730 BC- The Holy Roman Empire also wants an Open Borders treaty!!! Will these people not leave us alone?!?!!?!?!? But with a name like "The Holy Roman Empire", surely we most consent to their wishes. They most be very powerful!!!!!
Turn 18) 1720 BC- Sea Exploration.
Turn 19) 1710 BC- The people in Utopia are rioting. We must find a way to appease them!
Meanwhile, up north, north of Euphoria, our bowmen are being threatened by barbarian warriors from across the Euphoria River. Let's see what they got!

Turn 20) 1700 BC- Our very first cottage grove has grown up to become a blooming hamlet. Meanwhile north of our second cottage villa, the very same barbarians that threatened our bowmen last time around now threaten our cottages. In an act of tribal defence, we attack, our bowmen attack the barbarians, they attack across the River Euphoria, and they are VICTORIOUS!!!!! Promote them as you wish, my friend.
Goals:
1) Double our Outer Workforce (we now have two)
2) Build up our infrastructure to strengthen our satellite cities.
3) Continue exploration of the open seas, seeking out new friends in the world.
4) Develop a crude system of writing and begin construction of our first tribal written records depository.
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1) Check.
2) Cottages have been built, more are on the way, our cities have been connected by roads, and our workers are establishing more mines in the hills of Utopia.
3) We now know of the Americans and the Holy Roman Empirians. And we have established open borders agreements with some of our friends, new and old.
4) Check.
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okie dokie, the tribal collective is in good hands for you. When we first started on Iron Working, it was predicted it would take us 500 years. 90 years have gone by. We have managed to shave off a good 40 years off these early predictions, let's keep up the good work.
Cheers.
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HUMANS! PREPARE FOR ULTIMATE DESTRUCTIONS!!!!
MOOD:
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Second Lieutenant
Last Seen: 3/12/2009 8:52 PM
Posts: 1,440
Visits: 3,752
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10th Utopian Era 5th Nessean EraThe year is 1700BC. We are 37 turns away from Iron Working, however this statistic should change as improvements are built. There is a Barbarian city NE of Euphoria, which is quite possibly situated on a strategic plot of land. Taking that city and keeping it as our own could prove benificial, as it is near a source of copper. Goals for this session: 1-Start building Libraries in our cities to get our cultural boarders expanding 2-Vastly improve our terrain infastructure to get both Euphoria and Nirvana producing powerhouses 3-Continue improving our military 1. 1690: 2. 1680: Our Northeastern Archer Army is attacked by barbarian archers. The Barbarians struggle crossing the Euphoric River and are easily killed by our forces. 3. 1670 4. 1660 5. 1650 6. 1640 7. 1630: Euphoria completes its Barracks, starts work on a Library. 8. 1620 9. 1610 10. 1600 11. 1590 12. 1580: Utopia builds the Nations First Library. It starts work on an archer. 13. 1570 14. 1560 15. 1550: Utopia builds an Archer. The unit is sent to Nirvana for extra fortification and military presence. 16. 1540 17. 1530 18. 1520 19. 1510: Utopia builds an Archer. One Warrior garrison in the city is disbanded, to which this archer is replacing. 20. 1500: In anticipation of Euporia's population expansion and fear of health problems, I brokered a deal with De Gaul, trading our excess deer meat for their excess clams. This will alow Euphria to gain the status of Class 4 with no health reprocusions. I would say this was a successful, though uneventful session. I would like to get some cottages up and running for Utopia, however I do not want to waste our forests doing so, when the only thing worth building in the city are archers. That said, it would be very nice to get the boarders of Nirvana and Euphoria to expand so we can make use of the horses and other deer bonuses. Getting some charriots is a must!
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Money is like diarrhea, it runs out fast.
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WE WILL DESTROY YOU
Last Seen: 3/11/2010 10:53 AM
Posts: 6,812
Visits: 31,300
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11th Utopian Era
6th Coerulean Era
Goals:
1) Complete Ironworking and get us some swords men!
2) Use our workers to chop down forests around Euphoria and Nirvana to speed up construction of the Libraries.
3) Plan for conquest of Barbarian city to NE.
Not much can be done but pass the time, so that we will...
Technology trading is not yet possible, nor can we trade resources with anyone save France.
1500 BC.
Turn 1) 1490 BC- Sea Exploration.
Turn 2) 1480 BC- Sea Exploration.
Turn 3) 1470 BC- Utopia trains Archer, starts another.New archer sent to outskirts of barbarian city. We will take barbarian city by force with archers if we have to!
Turn 4) 1460 BC- Sea Exploration.
Turn 5) 1450 BC- Sea Exploration.
Turn 6) 1440 BC- Sea Exploration.
Turn 7) 1430 BC- Sea Exploration.
Turn 8) 1420 BC- Utopia trains archer, starts another!!!
Turn 9) 1410 BC- Sea Exploration.
Turn 10) 1400 BC- Ironworking has been mastered, we have entered the fabled "Classical Age." Unfortunately, as with the wild horses, major iron ore deposits are just out of reach, just SW of our capital city cultural boundrys. We are going to have to take barbarian city with bowmen to secure our copper ore, as it will be a long ***'d time before our culture expands.

We have gathered intelligence that the French are now researching their own Alphabet. We will in all likely hood not develop an Alphabet before them (there is a ~20 turn differential at current rates, and we are fast running out of gold at this level of spending), so we opt to go for Sailing on route to Optics and all the techs that come inbetween.
Turn 11) 1390 BC- Sea Exploration.
Turn 12) 1380 BC- Utopia trains Archer, starts another!!!
Turn 13) 1370 BC- Sea Exploration.
Turn 14) 1360 BC- Sea Exploration.
Turn 15) 1350 BC- We are forced to lower our Scientific spending to 60 percent of our budget on account of lack of funds!!! Boooo!!!!
But, in better news, on account of two forest plots being chopped proximate to Nirvana, the city has completed construction of its library, and has begun work on a barracks, and not a moment too soon as it will only take 145 turns to complete. Riiiiiiiiiight.
Turn 16) 1340 BC- Utopia trains archer, starts another.
Turn 17) 1330 BC- Sea Exploration.
Turn 18) 1320 BC- Sea Exploration.
Turn 19) 1310 BC- Sea Exploration.
Turn 20) 1300 BC- Sea Exploration.
Goals:
1) Complete Ironworking and get us some swords men!
2) Use our workers to chop down forests around Euphoria and Nirvana to speed up construction of the Libraries.
3) Plan for conquest of Barbarian city to NE.
====================================
1) We gots us some Ironworking, but the Iron's outta reach
2) Library in Nirvana completed, In Euphoria, we're a couplea turns away.
3) We've got several Bow regiments camped outside the city, but probably need a few more.
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Your turn! France will get Alphabet in the next session, and we'll get Sailing. Hopefully we'll have something to trade to 'em. Otherwise, we should soon be able to sack the barbarian city, and a good thing to, as our growing military is starting to strain our economy.
I opted to decimate some forests to get our 2nd and 3rd Libraries built, and it will pay off, as we will have them done and complete and the cities cultures will expand during your session. Things are starting to look on the up and up.
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HUMANS! PREPARE FOR ULTIMATE DESTRUCTIONS!!!!
MOOD:
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