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Settler
      
Last Seen: 8/11/2008 2:06 PM
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Notorious Thread Killer
      
Last Seen: 12/19/2009 10:51 PM
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sweetP
Last Seen: 5/10/2009 7:42 PM
Posts: 4,829
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Am I seeing ghosts? Is that you, Grish?!
To provide some info on the topic at hand... Galleys are the primitive ships that can hold two units, and need to stay within the coast squares (unless you control the Great Lighthouse). Galleons are available with Magnetism, carry four units, and are unrestricted by water type. The immediate upgrade of the galley is the caravel, available with astronomy (these then upgrade to galleons). These ships have to stay on coast or sea squares, or they have a chance of sinking.
I don't quite know why you can't move your men across the sea. Are you having trouble loading them onto the ships? Just move them from the land square onto the ship (which you should have placed by the shore). Or were you wondering why they kept sinking?
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--
Emulator of Otto von Bismarck, Master of realpolitik, May he rest in peace.
But the liberals should be careful of screaming too loud ... of conspiring too well ... of undermining us too thoroughly. Because if they succeed, if they do get what they insist they want, then the result may well be something they never conceived ... "They have made a desolation, and they call it peace." ~Tacitus~ ... but a peace controlled by our former enemies.
--Tosk
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Settler
      
Last Seen: 8/11/2008 2:06 PM
Posts: 6
Visits: 18
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Notorious Thread Killer
      
Last Seen: 12/19/2009 10:51 PM
Posts: 1,294
Visits: 1,755
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