Prince Dynasty Game
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12/6/2008 4:58 PM


Game slut

Game slut

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Yesterday @ 10:35 PM


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Hey Leo!? How long has it been since we played that Dynasty Game? Anyway, I've TOTALLY Lost my edge at this damn game. It is a damn shame too cause for a while there I was able to win about 2/3rds of the Prince Games I started up.

I'm going to generate a small Pangea map with pretty much everything on standard settings. I figure that that is the most basic version of the game, so I should start reestablishing my abilities there. Anybody who wants to join in and play a following Dynasty let me know.

12/6/2008 5:09 PM


Game slut

Game slut

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Awright here we go. I chose Augustus, no special options as you can see in the pic in the previous post. I did set some of the climate and shoreline settings . . .

And as for our starting situation . . .

All we've got is spice. Not the most auspicious start. My standard approach with Prince has always been to make a beeline for bronze working while building a worker, then chop chop chop another worker and settler. With the Romans, I'd then also go for Ironworking and Wheel, get another settler out, and start pumping out Praetorians.

Follow that by racing for Alphabet, and then for Math-Constructapults. Whattayou guys think?

ADDIT: here is the more full view after I settled Rome right in the starting location (it was a riverside plains, so I figured why not, best way to make use of a plains IMO is to have a city on it . . .)

So within Rome we will have a cow and two wines, and elephants will be nearby. This to me puts an even greater impetus on getting to construction soon, to give us War Elephants. I've set us to go for Bronze Working, and to produce a worker. First priority is to get that worker chopping out a settler, and then put a settler so that we have iron and hopefully a rich city site.

One thing I've noticed about Prince level games is that I tend to fall behind in Techs pretty badly pretty quickly, and I think that having really good city sites might be more important or something.

12/6/2008 5:17 PM


Game slut

Game slut

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Turn 5

No surprise that we got a coastline pretty close to the south given we are on a small pangea. Still have not met anyone else.

Turn 8, our warrior kills a wolf, we meet the Americans (from northeast of Rome) and our warrior has explored a bit more to southeast.

Hopefully that American warrior won't try to bum rush Rome. The AI doesn't seem to do this on Prince difficulty

12/6/2008 5:28 PM


Game slut

Game slut

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Turn 9 More coastline to southeast. Sort of an Isthmus. Not surprising given the small pangeaa with high sea level.

Turn 10, a lion comes after our warrior, so I fortify him in place with the lion attacking across a river. He survives and can now promote. I realize that some guys like to promote on the forester path, but I think in this case, I'm instead going to promote on the Combat I path. With America up there, we know we have at least one good prospective victim that we can take over completely (they do not have an early game UU that will pose any real threat). A combat I promotion opens up the medic, etc., and that has a lot more versatility than forester.

Turn 13 we finish bronze working, and I send us straight into slavery. Two more turns to finish our worker, and no sign of any copper yet. I set us straight for iron working, and send the warrior back northwest to explore towards America.

12/6/2008 5:37 PM


Game slut

Game slut

Last Seen:
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Posts: 9,124
Visits: 11,085

Turn 15, we get our worker, and I set Rome to build a barracks and grow a bit. I'll send the worker to chop all the forests around Rome, but the turn right before the stuff will go through, I'll put a settler in front of the build queue. That will let Rome grow a bit but send the chop hammers through to the settler.

Turn 19. We got six or seven turns shortened on our settler and 16 turns to iron working.

12/6/2008 5:48 PM


Game slut

Game slut

Last Seen:
Yesterday @ 10:35 PM


Posts: 9,124
Visits: 11,085

Turn 40. We got our second city founded down by one of the two irons we can see.

I'll stop there and if anyone wants to play next just let me know.

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