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5/18/2009 3:07 PM


Impeached by a patch

Impeached by a patch

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Oh my, how time flies. To think that I once was special for being one of the few here able to win on emperor difficulty
5/18/2009 5:26 PM


Boobies

Boobies

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Oh but you still are special to us Konrad
8/2/2009 9:33 AM
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7/2/2010 10:58 PM


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Hi Emperor

After winning at Noble I made several attempts at Prince, but have failed every time.  Usually I get wiped out by an army of knights but in my last game I managed to survive till the end, until the leader (Victoria) won the space race.  After studying my rivals cities, I just don't think the computer is playing by the same rules as me. 

a) She had several cities with populations above 15.  How? With health and happiness constraints I can hardly go more than 10.

b) Most of the cities were full of farms, but I could see only few hammers and gold bags.  How, then, can she have massive armies and be way ahead in research?

c) If I declare war on one civ, I start getting unhappy citizens after 10 turns or so.  Yet, when Mansa declared war on me some time around 1700AD, he refused to make peace for 300 years and till 2015AD he was still at war with me.

8/2/2009 10:03 AM


Udder madness

Udder madness

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Victoria has the expansive trait, giving her 2 extra health points per city, so her cities should be at least 2 sizes bigger than yours if everything else is equal. Health and happiness is affected by so many other things though. Wheat, incense, war weariness, etc, etc. Perhaps she has the pyramids allowing her 5 largest cities to have 3 more happy faces, or a few other things like that.

As far as war weariness goes, there is a formula out there when losing units costs you weariness and losing cities costs you quite a bit more, so if you have early war troubles, your people will be unhappy faster. Again, so many other things could go into this equation such as if your cities were already unhappy before the war and maybe your opponent had happy faces to spare, etc.

If I can make a suggestion, do these steps on your next game. I'd love to hear if you do how it turns out and if you had different results.

1) Build a worker 1st in your capital and improve your city with farms, mines, etc. Do this so your city is improved while you build your other stuff.
2) Go for the Great Wall with high priority.
2a) Once you build it, escort settlers with 1 decent unit (axeman, or a at least an archer) and use that same unit to escort future settlers while new cities ignore barbarians because of the wall. Have that new city build workers 1st and hamlets with workers to offset rising costs of having more cities. Maybe emphasize commerce in new cities... up to you.
3) Build until you're JUST about out of room to expand and then build up military ASAP with high priority. Meanwhile your hamlets will be maturing and you'll catch up on science, money, etc.

I'd love to see what success changes this would do for you, if any.

8/2/2009 6:10 PM


Game slut

Game slut

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Virafaxe (8/2/2009)
Hi Emperor

After winning at Noble I made several attempts at Prince, but have failed every time.  Usually I get wiped out by an army of knights but in my last game I managed to survive till the end, until the leader (Victoria) won the space race.  After studying my rivals cities, I just don't think the computer is playing by the same rules as me. 

a) She had several cities with populations above 15.  How? With health and happiness constraints I can hardly go more than 10.

b) Most of the cities were full of farms, but I could see only few hammers and gold bags.  How, then, can she have massive armies and be way ahead in research?

c) If I declare war on one civ, I start getting unhappy citizens after 10 turns or so.  Yet, when Mansa declared war on me some time around 1700AD, he refused to make peace for 300 years and till 2015AD he was still at war with me.

My biggest complaint about the whole Civ series, and really it applies to many games where the AI has to make complex decisions: giving a simple decision algorithm (aka an "AI") more bonuses and cheats does not really constitute "higher difficulty."

Once I can beat the computer on level footing, I always seem to get bored with them.

8/3/2009 9:30 AM
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7/2/2010 10:58 PM


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Thank you for your interest, NuclearCow. 

I started a new game on Prince with Cyrus of Persia.  I got my capital city in one corner of land and Elizabeth was next to me and blocking my expansion.  I had no choice.  I attacked her with my Immortals.  I have taken London and York and eliminated her from the game.  I have some land for expansion but lot of desert.  Hatshestpur is next to me but I have restrained her from expanding into my territory with one more city.  It is 360BC and I have 5 cities now.  My score is 459, Hat is on 457 and Gandhi is somewhere, on 689.  My concern now is to produce more gold as my research rate is down to 50%.  I have all the resources I need and with stone I have built walls in my cities and plan to build the Hanging Gardens.  There is no such thing as the Great Wall in my game. My pop growth always gets restricted by Happiness resources.

Bye for now.

8/3/2009 2:51 PM


Udder madness

Udder madness

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My pop growth always gets restricted by Happiness resources.
Perhaps you could get Monarchy with a little more urgency and switch the Hereditary Rule. This is a decent counter for happiness issues.

Sounds like you did well against England. Good job. Fun little game.
8/4/2009 9:07 AM
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7/2/2010 10:58 PM


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Thanks, Nuclearcow.

I had to go back a few years and replay the game.  After building the 5th city the economy was really dragging me down and my research rate dropped to 30%, which was untenable.

Instead of founding another city (Susa) I went back and, with stone, built the pyramid in my capital (Persipolis).  Now I can switch to Monarchy any time, as you have advised.  However, as Monarchy has a high upkeep and extra cost of more troops, I think I should build a few hamlets first to produce more gold.  I have built Libriaries and should build Lighthouses to work the sea tiles.  Then I can start increasing the population with the help of Monarchy?

8/4/2009 9:55 AM


Udder madness

Udder madness

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If you have the Pyramid, I would almost always switch to Representation. One of my favorite civics, but I know others here would disagree with me.
8/8/2009 6:34 AM
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Hi, Nuclearcow

Update on my game in 1665AD.

Gandhi is surging ahead on 2865 points.  I am second, with 1886 points.  He is building wonders like crazy.  I have pyramid, great lighthouse, hanging gardens and colossus. A Heroic Epic in one city is really useful. Gandhi has 12 cities to my 9.  Every game I play on Prince is like this, with one civ leading way ahead of the others.  Not much use being second best. I have built every improvement in all my big cities but cant catch up.  Any suggestions?

Isabella, the sourpuss, declared war on me across the sea, around 800AD and although I am sinking her ships, she wont give up. This is another oddity about this game as to why an AI player does not have citizens revolting from war weariness.

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