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Impeached by a patch
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Make my day
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Settler
      
Last Seen: 12/1/2009 5:18 AM
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EVERYBODY PANIC!!!
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Victoria has the expansive trait, giving her 2 extra health points per city, so her cities should be at least 2 sizes bigger than yours if everything else is equal. Health and happiness is affected by so many other things though. Wheat, incense, war weariness, etc, etc. Perhaps she has the pyramids allowing her 5 largest cities to have 3 more happy faces, or a few other things like that.
As far as war weariness goes, there is a formula out there when losing units costs you weariness and losing cities costs you quite a bit more, so if you have early war troubles, your people will be unhappy faster. Again, so many other things could go into this equation such as if your cities were already unhappy before the war and maybe your opponent had happy faces to spare, etc.
If I can make a suggestion, do these steps on your next game. I'd love to hear if you do how it turns out and if you had different results.
1) Build a worker 1st in your capital and improve your city with farms, mines, etc. Do this so your city is improved while you build your other stuff.
2) Go for the Great Wall with high priority.
2a) Once you build it, escort settlers with 1 decent unit (axeman, or a at least an archer) and use that same unit to escort future settlers while new cities ignore barbarians because of the wall. Have that new city build workers 1st and hamlets with workers to offset rising costs of having more cities. Maybe emphasize commerce in new cities... up to you.
3) Build until you're JUST about out of room to expand and then build up military ASAP with high priority. Meanwhile your hamlets will be maturing and you'll catch up on science, money, etc.
I'd love to see what success changes this would do for you, if any.
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"I don't know the key to success, but the key to failure is trying to please everybody." -- Bill Cosby
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Game slut
Last Seen: Today @ 6:40 AM
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Virafaxe (8/2/2009)
Hi Emperor After winning at Noble I made several attempts at Prince, but have failed every time. Usually I get wiped out by an army of knights but in my last game I managed to survive till the end, until the leader (Victoria) won the space race. After studying my rivals cities, I just don't think the computer is playing by the same rules as me. a) She had several cities with populations above 15. How? With health and happiness constraints I can hardly go more than 10. b) Most of the cities were full of farms, but I could see only few hammers and gold bags. How, then, can she have massive armies and be way ahead in research? c) If I declare war on one civ, I start getting unhappy citizens after 10 turns or so. Yet, when Mansa declared war on me some time around 1700AD, he refused to make peace for 300 years and till 2015AD he was still at war with me. My biggest complaint about the whole Civ series, and really it applies to many games where the AI has to make complex decisions: giving a simple decision algorithm (aka an "AI") more bonuses and cheats does not really constitute "higher difficulty." Once I can beat the computer on level footing, I always seem to get bored with them.
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tones (9/1/2009) I was minded to compare this site to a sort-of-private Facebook, but, on reflection, that's not right . . . Nope. Here is a forum to exchange views and discuss topics and maybe have some literary fun; post some interesting pics (not Megabits of family krap); flag up some internet sites of Interest; pass on the occasional joke. To me, (struggling for analogy here) it's bit more like a quiet and cosy pub with locals you know and the occasional visitor from "outside"; thick stone walls and a cellar full of well-kept ale. Facebook, on the other hand, is some awful massive city-centre club that serves Fosters lager. And, you know what? I am not unhappy with that analogy. I prefer the pub.
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Settler
      
Last Seen: 12/1/2009 5:18 AM
Posts: 9
Visits: 34
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EVERYBODY PANIC!!!
Last Seen: Today @ 10:51 AM
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Visits: 6,943
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Settler
      
Last Seen: 12/1/2009 5:18 AM
Posts: 9
Visits: 34
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EVERYBODY PANIC!!!
Last Seen: Today @ 10:51 AM
Posts: 5,591
Visits: 6,943
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Settler
      
Last Seen: 12/1/2009 5:18 AM
Posts: 9
Visits: 34
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